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Neverwinter Nights Forum News

Discussion in 'Game/SP News & Comments' started by NewsPro, Dec 1, 2003.

  1. NewsPro Gems: 30/31
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    (Originally posted by chevalier)

    Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Darcy Pajak, Assistant Producer

    Psionics: To add Psionics we would have to re-write the spell system. That took us a long time to do for Neverwinter, and we wanted to get this expansion out for x-mass so people could get it as a gift. In addition, the size of the patch we would have to make for the original game servers would be huge. The Mind flayers in the game do use mind blasts which we simulate using our current engine. That and the addition to all the other things in the game we think will make it seem epic enought.

    Weapons: We've added a whip, and the dwarven war axe to the game. Also every weapon can have a black colour to it. The whip is pretty cool too. The ability to disarm, and the crack SFX make it great.

    David Gaider, Designer

    Heads: I find it a bit funny, myself. At first, people thought that we were doing no additional heads. They begged us for more heads... any more heads, please, because it adds variety to the game and the folks in PW's especially were tired of seeing the same player heads. So we put heads in... and now some people would like to take exception of what heads were included. Well, gee, sorry you weren't in on the committee. Seriously, let's face it... we could have added 100 new heads and there would still be both looks people thought were missing as well as looks that some people don't like. The goal here was to provide as much more variety as we could, not to add stuff solely geared for the Forgotten Realms. And that has been largely accomplished, I think.

    Fact is, we approached the new heads with the same idea as we did the original set, though this time with an eye geared more towards what was specifically missing. And I mean missing for NPC's as well as PC's. So we needed some "mature" faces... got them. So we needed some more ethereal-looking elves... got them. Add to that the fact we also include options for facial hair and mask/hats occasionally, just as we did before (actually, more of the elven heads had facial hair earlier... the facial hair was removed from most because the complaint about them had been made previously). Keep in mind, as well, that we're not making Forgotten Realms-specific elves and never have. We're doing the shorter elves from the 3rd edition Player's Handbook, same for all the other races. Why? Because that's the way WotC wanted it.


    Georg Zoeller, Designer

    Mind Flayers: I don't think they can have weapons, I know they could wear them a few month back, but I think that changed as their model was updated. But the previous poster was right, even if they could, they wouldn't do it, they suck in melee. (i.e. they try to stun you and then walk over and suck your brain)

    New Portraits:

    A) No portraits were rushed, someone spent time (as far as I know, his own free time) to add these portraits because the community asked for them a long time ago. They even are not included in the "new portraits" count.

    B) If you don't like them, don't use them, or replace them with a photo of yourself.

    C) MY opinion: The portraits are ok - What sucks are people that just trample on other peoples work. You know who I am talking about.

    Voicing critique is one thing ("I don't like the portraits because...") - and there is nothing wrong with that (otherwise Visc wouldn't be here anymore... ), just dissing other peoples work ("it sucks") another.
     
    Last edited by a moderator: Jan 4, 2018
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