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Neverwinter Nights Forum News

Discussion in 'Game/SP News & Comments' started by NewsPro, Dec 3, 2003.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by chevalier)

    Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Georg Zoeller, Designer

    HotU Official Campaign: The HotU Official Campain is designed for Singleplayer only.

    More on HotU Campaign: As Papermonk pointed out, the story of HotU is written to be single player - things are centered around your main character, the whole story would make no sense if there were multiplayer - as in KotOR. We did research and had a poll a while back and found that the time we would need to invest to make a really solid multiplayer campaign (including a story that would make sense in multiplayer) would not be justified by the small target audience that actually played the NWN or SoU OC in multiplayer. Things like the cinematic cutscenes would not have been possible to the extend we ended up in with Hordes. I think most people agree to that assessment after finishing the Hordes Campaign. Nevertheless HotU brings lots of improvements to the multiplayer/PW community, all the new builder and toolset additions, custom talktables, etc will support the creation of even better community modules ... hopefully very soon. And of course, all global additions like feats, spells and special abilites are coded with multiplayer in mind.

    Experience cap: The overall player character level cap is level 40. Prestige classes can only advance above level 10 if you have a character level of 20, which results in an effective level cap of 30 on prestige classes.

    Dyekits: Dyekits can be used on armor and helmets, not on weapons. Builders will find that it is very easy to create dyekits for any color on the palette.

    Craft Wand experience cost: We had to include the XP cost for crafting a wand, but I don't think that's a bad tradeoff. My pale master would often craft wands of stoneskin and other protective buffs so he would not need to memorize them all the time (and he could use them on all party members before a major confrontation) - and that's damn handy. And no, you can't loose a level, if you don't have enough XP for crafting left, the craft wand process will fail.

    Expansion goodies: You could use the SoU prestige classes in the original NWN campaign, you could also use the new spells and feats, heads, portraits, voice sets in the original NWN campaign. Same with HotU - you can use new classes, spells, heads, voicesets and feats in the original NWN campaign and SoU.
     
    Last edited by a moderator: Jan 4, 2018
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