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Neverwinter Nights Forum News

Discussion in 'Game/SP News & Comments' started by NewsPro, Dec 17, 2003.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by chevalier)

    Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Georg Zoeller, Designer

    Patch 1.60: If a beta patch is not failed, it will be converted into a full version. Yesterday night it was not apparent what was wrong with the patch, so it was pulled, because it would have disabled a significant number of players from playing the game at all - a far larger number of players than we have server admins or even people playing NWN in multiplayer. One one hand you demand information, and you got them, as much as we knew at that point, on the other hand you start complaining about exactly that information, even if we stressed that we did not know what's wrong with the patch (it was 12am) - Result: You don't get "hot" information anymore, you will have to wait for it being verified in the future.

    Further:
    Quote: See, the problem here is that if they'd been honest about their schedule, and the ETA for the release, instead of making up one excuse after another, server admins would have been able to warn their players, and make plans. Nevermind the fact that integrity is important. They should just come right out and say it's going to be two more weeks, at least. I can tell you this: I've seldom seen such a blatantly BS post as the one stickied on this forum. Anyone who doesn't recognize it as an excuse.. well, I hope you're not registered to vote.

    Ok, here is the deal: How about you don't get ETA's anymore because people do not understand the meaning of E in ETA and take it as a promise. The advantage of not giving out any estimations seems to be striking to me, I sometimes wonder why we still bother to do so - but then, not everyone here has misconceptions about the word "estimated" and it would be unfair for the rest of the community to cut communications because of just a few people who feel "lied to" because they don't understand the concept of open communication.


    Further:
    Quote: I -know- that any announcements made on forums which are open to the public need to be run past marketing people.

    Then you do not know OUR forums. Up to date, I never thought about submitting everything to PR ... but maybe I should do so in the future - sure, this would result in about 99% less posts from me, but at least it would be "safe speak" then, leaving as much open to interpretation as possible. The server binaries are going to be released and the website will be updated. Following the logic in your initial post you could, of course, ask us to delay the release of the next patch until the web team has finished the proper patch webpage and the server binaries have been made available - After all, why shouldn't everyone wait for the patch until the web team is available to update the webpage.


    From 1.60 to 1.61: You won't need to revert if you are already on 1.60 - the plan is to have a patch 1.60 to 1.61 available through the auto updater.

    From 1.59 to 1.61:

    Quote: And what of those of us that already reverted? Will there be a 1.59 to 1.61 patch?


    Yes


    Patch 1.61: Patch 1.60 that went up yesterday wasn't compatible with the gold version and caused people with that version who updated to be unable to play, thus we had to pull it. If you are not running the gold edition, you are fine with yesterday's patch. You can update to 1.61 as soon as it comes out. A couple of minor resource issues (i.e. the wrong 2da files in the source directory) were identified with yesterdays patch and will be corrected soon, but I do not know if these are already fixed in 1.61. 1.61 will be out as soon as possible -
    (this not estimated date was sponsored to you by the "but bioware promised us..." faction(tm) on this board)


    Third expansion: There are no plans for a third XP.

    Sky:

    1) Enable skies in the game on the video options page. They are off by default

    2) Create an area in the toolset and a sky to it in the area's visual properties

    3) place the starting location in that area, save the module and start the game

    4) enter the module and look up
     
    Last edited by a moderator: Jan 4, 2018
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