1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Neverwinter Nights Forum News

Discussion in 'Game/SP News & Comments' started by NewsPro, Oct 17, 2003.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
    May 19, 2015
    Messages:
    3,599
    Likes Received:
    0
    (Originally posted by Veldrin)

    Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Georg Zoeller, Designer

    Monks: Monks get discipline in HotU. Epic Monks are faster than anything else, haste just looks pale whey you see them fly by

    Quote: If you want to exploit a current polymorph/wildshape bug that I doubt they will fix:
    Leave all your physical stats at 8 and when you level up shift into a form that have the stats you need for a prereq to a feat. Example power attack requires 13 str, wildshape into a bear before you hit the level up button and power attack will be on your list.


    I fixed that "exploit", but with a different intention. Most of the forms have only 1 or 2 stats that are changed, the rest is left at the shifter's original values. This way a shifter will benefit from his high dexterity, even when switching into a "strong" form, because his dex does not change. The side effect for this is that you are going to suck pretty much if you leave those at 8.


    David Gaider, Designer

    Quote: Whoooaaaa cool. If Im reading this right I could set it up so my Dwarf Fighter could get cursed and have a pair of Butterfly wings applied to him.

    Well, no. I should have been clearer. I meant PC models as in the models for the various races that PC's can play... human, elf, dwarf, etc. You can still only apply the wings to NPC's in the toolset. This is not a player feature, this is a toolset feature that allows you to create some varied creatures.


    Wing Models: The harpy model's wings are not seperate from the main model... so no, they may not be used anywhere. I don't think their wings are really what you'd want to use for avariel though, would you? Even so, avariel can easily be made... there are six types of wings that you can apply to PC models such as the elf:

    1) Dragon (red)
    2) Demon (brown and pointier)
    3) Angel (white and bird-like)
    4) Bird (like the Angel wings but a mottled brown)
    5) Butterfly (and very green!)
    6) Bat (and flappy)

    So if you want harpy-like wings, I think the Dragon wings are actually pretty close. For an avariel, however, I would go with Angel or Bird.
     
    Last edited by a moderator: Jan 4, 2018
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.