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Neverwinter Nights Forum News

Discussion in 'Game/SP News & Comments' started by NewsPro, Jul 29, 2003.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Veldrin)

    Here are today's Neverwinter Nights forum highlights. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Georg Zoeller, Designer

    Bugs: Before 1.30 they had no AppearAnimation attached to them. If the creature has the Appear Animation activated in its spawn script, it may still spawn in with an animation. You may need to create a custom creature with a different OnSpawn script to remedy this.

    Level Cap: It is not possible to go above 20 as a normal character, there were no rules for that when nwn was created. Level 20 is a hardcoded limit in the engine. We are discussing the inclusion of "epic levels" (20+) with the hordes of the underdark expansion

    Changing Ability Scores In Scripts: There is no way to permanently modify an ability score from the scripting language. You can apply Extraordinary or Supernatural effects to him while he is in a module, but those will be lost once he ventures to another world. The only solution would be a character external character editor, but those can easily corrupt or damage your character file. Adding more ability points will also result in the character from being rejected from most servers for not passing the ELC (enforce legal character) tests.

    SoU Items: NWN and SoU use different treasure systems, items created for shadows of undrentide could not be included into the official campaign because there are people who do not have shadows.

    Al Schilling, Product Manager

    Rage 128: The problem lies with your video card. NWN uses hardware cursor to draw the custom cursors used in the game. Unfortunately, the Rage 128 is not capable of using hardware cursor. (Actually, the hardware is capable, but the drivers don't support it.) Given that the Rage 128 is by far the most common 16MB card on the Mac, we were forced to up the sys req to a 32MB card. All Mac 32MB cards support hardware cursor. Any of you using a G4 Powerbook with a 16MB card are in luck. The Rage Mobility card in your PB does support hardware cursor and you'll be able to play the game. (You will have to make some compromises with texture quality and screen resolution.)
     
    Last edited by a moderator: Jan 4, 2018
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