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Neverwinter Nights Forum News (Nov. 16, 04)

Discussion in 'Game/SP News & Comments' started by chevalier, Nov 16, 2004.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Derek French, Live Team Producer

    Sigh. Mac help?
    This has already been covered on the Store and in the unofficial, yet accurate FAQ: Click Here


    Quote: Will Mac users be supported?
    The 1.65 patch, released soon after the launch of the BioWare Online Store and Premium Neverwinter Nights Modules, will allow Mac and Linux gamers to enjoy the same great gameplay as their Windows counterparts. We're dedicated to supporting the Mac and Linux Neverwinter Nights communities, and we're working diligently to address their needs as soon as possible.
    Click Here

    Rob Bartel, Senior Designer Live Team

    Witche's Wake resting question
    Yes, I did implement a 'partial healing on rest' system in Witch's Wake. The amount of damage that you heal with each rest is determined by the following calculation:

    (CurrentDamage / 3) + (CharacterLevel * ConstitutionModifier)

    You should always heal a minimum of 1 hit point. If you're waking up even more wounded than you were when you went to sleep, that's a bug and please report it.

    Also, the time delay between rests will scale according to your difficulty level. On 'Easy' you can rest whenever you want with no restrictions. On 'Normal' the delay between rests is three minutes. On 'Core D&D' the delay is six minutes. On 'Difficult' the delay is 9 minutes. Note that any change in the difficulty setting will not come into play until your next rest. As for the one person reporting that their rest timer is stuck at six minutes, that definitely appears to be a bug and I've added it to my notes of things to investigate should we release a patch. Changing your difficulty to 'Easy' probably won't help but it may be worth a try. My apologies.

    WW Remix -- thumbs up
    Glad you enjoyed the remastered version. I'm very happy with how it turned out overall.

    BioWare Rocks!!!
    It's good to hear that the builders are enjoying the modules, too. If all goes well, we'll be able to release some further treats to the builder community through future releases. Enjoy the modules and thanks for the support,

    Kingmaker - Had a blast
    Thanks, Scelous!

    Congrats to the web team
    Thanks everyone. The Web Team worked some pretty late nights towards the end to ensure that everything went off without a hitch and I agree, they did an excellent job.

    Well done and Congrats Bioware
    Cool. We're looking forward to getting more content out, Meri. :)

    VO credits

    When you finish the module, you should be able to see the VO credits in the end movie.
    Yes, and they're all local actors from Edmonton's very robust and exciting theatre community. We've used a number of them before in our past titles and have been consistently happy with the range of talent they bring to bear. I think we've been working with Kingmaker's Calibast since as far back as MDK2, by the way. :D

    Stuck in Witch's Wake Module - PLEASE HELP!

    I am stuck in Brogan's Arm. Can't get into mine, can't talk to the guildmaster (important people). No new areas. Please help me - what did I miss??
    Have you explored the town, visited the guild exhibits, checked in with Nimmermaer, taken a peek at the well?

    Georg Zoeller, Designer

    External Created Premium Modules Questions

    Wrong again. A DM can indeed "redistribute" customized versions of the OC and expansions to the people playing with him (i.e., not publically). Which is all we are talking about here.
    No, you can't without violating the EULA. What you CAN do is running a server with a modified version of the module and allow your friends to connect.

    Using Subrace a necessity with WW1RM?
    WW always have been quite tough on certain classes - I played it as a Bard recently and I love the challenge this creates ... "sing for your life" is all I can say :)

    James Henley, Technical Designer

    What are these 3 new NWN titles?
    They are premium modules written/developed by BioWare designers and prominent community members, available for purchase through our digital distribution network. They are single adventures, not expansion packs; unlike expansion packs, the new content in these is locked and unavailable for public use. The BioWare Store

    Dan Whiteside - Designer

    VO credits
    Yes, Calibast's actor actually has his own tv show, "The Geek Show". He is a blast to work with.
     
    Last edited by a moderator: Jan 3, 2018
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