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Neverwinter Nights Forum News (Jul. 24, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Jul 26, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

    Joined:
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    Here are today's Neverwinter Nights forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Derek French, Live Team Producer

    trouble with multiplayer/authenticating premium modules
    Sorry, we are all busy trying to resolve this issue as soon as possible.

    More:
    Number in on-line games: 0
    That is an every minute status number that we parse. We have shut down this parse until all systems are back up.

    Quote: This blows.
    Like we are happy about it. :cry:

    Problems with messaging?
    We had a system problem that we are in the middle of resolving. It should be up and running again in a few hours.

    More:
    Yay, it works again!
    Great, I was just about to post saying that it should be back up and running. Again, our profound apologies for the down time. We will be making changes to resolve these issues much faster if they occur in the future.

    More:
    I agree with ScullyOR! The outage was unacceptable.
    It was not acceptable to us, either. Although contrary to the claim above, the server was not down yesterday. The outage started at 5am local time today and was resolved around 4pm today.

    Can't dload the 1.66 patch!
    Sorry for the hassle, we had to move our download services and we are right in the middle of putting those files back into service. I will find the files you mentioned and make sure they are the next ones up.

    Can't dload the 1.66 patch!
    Those files should be up now, and if not, then they probably just need another few minutes to sync up. Let us know if they don't work.
     
    Last edited by a moderator: Jan 3, 2018
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