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Neverwinter Nights 2 Forum News (Sep. 23, 04)

Discussion in 'Game/SP News & Comments' started by chevalier, Sep 24, 2004.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault from Obsidian Forums. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Feargus Urquhart, CEO

    XP Cap
    "Removing" the level cap is not just a switch in the .ini. We have to then support all the classes and prestige classes with new feats, spells and special abilities for the next 20 levels. Making another level of toughness is fairly trivial, but it still means an art icon, testing and a description. Plus, we can't make every new feat, spell or special ability just a better version of one we've already created since that would just get boring for you guys. Our goal is to implement the first 20 levels in the best way possible. If we had to do it for 40 we would be diluting our effort which means each feat, spell and special ability would get less time and effort put into it.

    Dev Posting
    So how would you guys suggest we talk about features that we are looking into but are still not sure that we will be able to implement?

    Brian Lawson, Graphics Programming

    Banking System

    The banking system in UO for example is part of the engine.
    Maybe part of the "game" engine...but certainly not part of the graphics engine.
     
    Last edited by a moderator: Jan 3, 2018
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