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Neverwinter Nights 2 Forum News (Mar. 21, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Mar 23, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault from Obsidian Forums. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Erik Novales, Programmer

    Text does not appear when...

    true that parameters are in but they haven't confimred how many of them. or how the system work. if you only have one parameter you can't do the above.
    One parameter would hardly be useful, now, would it? :shake: Right now, they work identically to normal function parameters. (I believe there's a limit of 32 params in a function, but don't quote me on this.)

    Dynamic Instances Updating
    There are several options for propagating changes in templates to instances, according to various conditions (whether or not the modified property is the same in the template and instance, whether or not all properties are the same in the template and instance, etc.). I think it covers most of the common situations that people would run into...

    Jason Keeney, Programmer

    Normal maps and UV mirroring...
    Yes, our engine handles mirrored normal maps.
     
    Last edited by a moderator: Jan 3, 2018
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