1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Neverwinter Nights 2 Forum News (Aug. 08, 05)

Discussion in 'Game/SP News & Comments' started by chevalier, Aug 9, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

    Joined:
    Dec 14, 2002
    Messages:
    16,815
    Media:
    11
    Likes Received:
    58
    Gender:
    Male
    Here are today's Neverwinter Nights 2 forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Brian D. Lawson, Programmer

    Linux/Mac Port Thread

    2. Windows Vista will not support OpenGL natively. Rather OpenGL will have to work through the Vista graphics layer. It is estimated that will cut OpenGL performance in half on Windows Vista. This is speculated to be an attempt by Micro$oft to get develpers to use DX for everything -- and push OpenGL aside.
    And this is completely inaccurate. Let me guess...you read this on Slashdot? :rolleyes:If you actually read what a lot of people eventually ended up saying in that thread, it was that this actually HELPS facilitate OpenGL development. I suggest reading the thread if you want to know why. After the all the MS hate, there were actually some decent and informative posts.Most people suggested that things would remain the way they are now. For example, XP currently ships with Microsoft's OpenGL implementation...as soon as you install NVidia's or ATI's drivers they replace the stock MS implmentation with their own.Presumably Vista will be the same.

    More:
    Anyhow, my source was not a forum rumor -- yeccch -- what a thought. Rather, it was from a sensationalist IT rag and the OpenGL foundation itself :)
    Actually, the Slashdot thing was just a wild guess. ;) However, most of the stuff I've read about it has indeed been quite "sensational" as you already mentioned. I highly doubt that MS will be able to get away with literally halving (in the supposed worst case scenario) OpenGL's performance.I guess the best real answer to this is to wait and see...as much as having to wait sucks.Anyway, I would personally guess that OpenGL will be fine. While MS owns DirectX, NVidia and ATI still have to and WANT to provide great OpenGL support and performance...it's in their best economic interest. :) With that being said, for that reason alone I'm willing to bet that things will remain as they are now...providing a mechanism for driver makers like NVidia and ATI to provide their own implementations. [​IMG]
     
    Last edited by a moderator: Jan 3, 2018
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.