1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Need help constructing a Bard

Discussion in 'Icewind Dale 2' started by Klorox, Nov 11, 2005.

  1. Klorox

    Klorox Baruk Khazad! Khazad ai-mĂȘnu! Veteran

    Joined:
    Nov 17, 2003
    Messages:
    2,980
    Likes Received:
    7
    I want to make a Bard who can handle the rogue class as well (from early on in my "newb party" thread).

    I was thinking of using either a Human or Tiefling for this character. I plan on having him be a decent spellcaster, the Loremaster of the group, and to fire missile weapons while counting on that Lingering Song feat.

    I know his first level will be in Rogue, maybe his second as well, but the rest I plan on sinking into Bard.

    Since I really want DEX (skills and missile attacks), INT (skill points) and CHA (Bard spells), how should I assign stats? I don't think it's a good idea to drop STR or WIS much (carrying stuff and Will Saves are important!), and you really need CON to survive (no Hit Points = no character, and Fort Saves are based on CON).

    There seems to be no dump stat, and IMHO the most important thing of all for this guy is to have a maxxed out INT stat (Skills make this character, as does the Bard Lore for IDing stuff). So, after dumping 8 of my 16 initial points into INT, do I split the remaining 4 between DEX and CHA? If I play a Tiefling, that means only a 12 CHA. If I play a Human, it means only a 14 DEX which I don't know if it'll be enough to be a good shot with a crossbow.

    Any and all help is greatly appreciated. You have all been wonderful and patient with all of my questions, inquiries, and rants on this board. TIA.
     
  2. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

    Joined:
    Dec 14, 2002
    Messages:
    16,815
    Media:
    11
    Likes Received:
    58
    Gender:
    Male
    I'm not sure if tiefling is worth it, to be honest. I think it probably isn't.

    Taking just one level in the rogue class is not a good idea because Evasion comes with level 2.

    Next, if you're human, you can take 2 rogue levels and 1 ranger lever (free dual-wielding) and 1 fighter level (all weapon/armour proficiencies except exotic and tower shield) and perhaps a barbarian level (increased movement speed, some nice HP). If you want to solo a bard in the future, you could even try rogue(3)/ranger(3)/fighter(4)/bard(x).

    If you want to cast spells, you pretty much need to do without armour, which means you're better off with decent DEX than without it. Which means you're probably better off relying on Finesse than STR. WIS isn't really needed so much.

    Give up on crossbows and take a bow, I think. You get more attacks per round and you can also get Rapid Shot for one more attack.

    As for skills, take a look on the paladin spell list and see if you're going to use a lot of offensive magic that deals elemental damage. If so, get the right feats (Spirit of Flame for fire, Aegis of Rime for cold etc). You may want Spell Penetration and Spell Focus: Evocation or Transmutation. Bards are more into transmutation but it's evocation which deals the real damage. Don't invest into elemental damage feats without first investing in improving your DCs (which means Focuses for the proper DC and Penetration for beating spell resistance). It's better to have your spells hit more often than to have an unsure +20% damage in case they do.
     
  3. Shrikant

    Shrikant Swords! Not words! Veteran

    Joined:
    Apr 23, 2003
    Messages:
    2,620
    Likes Received:
    3
    Gender:
    Male
    What skills do you want to give your Bard anyways?

    Loremasters would need
    • Knowledge (Arcana)
    • Spellcraft
    • Alchemy &
    • Wilderness Lore (to some extent)
    Add to that the skills required of a party talker
    • Bluff
    • Diplomacy &
    • Intiminate
    To this if you intend to add the typical Rogue skills of
    • Search
    • Open Lock
    • Disable Device
    • Hide
    • Move Silently
    • Pick Pocket
    :heh:

    Decide what you want to do, coz a Bard/Rogue just does not cut it. At any rate, you might want to go with human since you get +1 skill point/level and won't have to worry abot any XP penalty.

    Stick to Xbows, atleast initially. I am not in favour of taking 'Rapid Shot' early on. Your BAB sucks anyway. Adding a -2 to it only means that you miss twice per round. Now bolts also do more damage than arrows and so you have a better chance of doing real damage to the enemy.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.