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Nalia funeral unresolved - leaves party...

Discussion in 'BG2: Shadows of Amn (Classic)' started by Gilden, Jan 17, 2005.

  1. Gilden Gems: 5/31
    Latest gem: Andar


    Joined:
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    I am having a few problems playing BG2 this time around, it may be from using Baldurdash or Bonus Merchants or Shadowkeeper. I had been getting some of "xxx is busy" when trying to talk to various people, but that can be worked around by going offscreen and coming back. That however is not my real problem.

    When Nalia is called to her fathers funeral in the graveyard district, the usual conversation between Isiah Roenall and her does not take place. He just tells her he doesn't want to talk to her, the same as he says to everyone else. Going off to another map and back to repeat the exercise has solved nothing.

    Then after about 5 days Nalia leaves the party because we 'wouldn't take the time to go to her fathers funeral'. Obviously something is screwy here.

    Does anyone know if I can change a global variable with Shadowkeeper, to fool the program into thinking the proper conversation did take place ?

    Nalia globals that might be relevant are those below, and I have listed what is in them just before Nalia quits the party...

    Nalia Grave Complain 1
    Nalia Graveyard Timer 3004791
    Nalia in Library 2
    Nalia Keep Plot 1
    Nalia Message 3
    Nalia Messenger 1605530

    It's a long way back to the beginning of the game from here so, any idea ?

    Is it something as simple as changing the Nalia Keep Plot number from 1 to 2 ?

    Later (edit)
    The way around this seems to be let Nalia be annoyed enough to leave the party. She then goes back to the Copper Coronet, where you can get her back if you wait there a day. When you get her back, she talks about her meeting with Isiah at the Graveyard. It seems likely I am now past this problem, but I edited my post to add this anyway, in case anyone else gets held up here.

    As a final thought, you cannot simply change a global variable for this, as new global titles appear after the Graveyard event that never even exist before it.

    [ January 18, 2005, 00:48: Message edited by: Gilden ]
     
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