1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Multiclassing no goers

Discussion in 'Icewind Dale 2' started by Khazraj, Sep 28, 2002.

  1. Khazraj Gems: 20/31
    Latest gem: Garnet


    Joined:
    Jul 14, 2002
    Messages:
    1,257
    Likes Received:
    0
    [​IMG] Ok, I know that multiclassing in 3e is fairly open. What I was wondering is what multiclass combinations are not allowed.

    Is it possible to have a cleric/druid? wizard/sorcerer?

    I mean the combinations apart from the more obvious alignment conflicts.

    Thanks
     
  2. HeartOfDarkness Gems: 4/31
    Latest gem: Sunstone


    Joined:
    May 24, 2002
    Messages:
    92
    Likes Received:
    0
    Everything is possible as long as there is no alignment conflict. You can even try a monk/paladin/wizard combo, which will probably create a character as usefull as the dead bodies you find all over the place but still....
    For example I gave one level of paladin to my two sorceresses and now on level 18 their saves are approximatelly 22/19/20
     
  3. Vormaerin Gems: 15/31
    Latest gem: Waterstar


    Joined:
    Oct 7, 2001
    Messages:
    799
    Likes Received:
    2
    Alignment conflicts prohibit the following combinations:

    Druid/Paladin
    Paladin/Barbarian
    Barbarian/Monk

    Everything else should be legal, though not necessarily especially useful. :)
     
  4. Khazraj Gems: 20/31
    Latest gem: Garnet


    Joined:
    Jul 14, 2002
    Messages:
    1,257
    Likes Received:
    0
    Thanks for that. Has anyone tried a sorcer/wizard then?
     
  5. Vormaerin Gems: 15/31
    Latest gem: Waterstar


    Joined:
    Oct 7, 2001
    Messages:
    799
    Likes Received:
    2
    It sounds cool in theory, but has a lot of problems in practice. The main thing is that your spellcasting levels don't stack. So you have more low level spells, but don't get as many high level spells. And since you cast at a lower level, you do less damage, with easier saves, and lower spell penetration values than you would as a single class wizard or sorceror.

    If you keep them even, you will end up 8/8 Wizard/Sorceror rather than 16 Wizard *or* Sorceror. The latter is clearly more powerful.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.