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MENACE - Dev Diary #9

Discussion in 'Game/SP News & Comments' started by RPGWatch, Feb 16, 2025 at 7:02 PM.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Learn more about perks and promotions in MENACE:
    [​IMG]

    Dev Diary #9 - Perks and Promotions

    The goal of this Dev Diary is to explain how the performance of Squadleaders and Pilots improves over the course of the game. Instead of the classic experience point system, MENACE works with deliberate promotions to unlock perks.

    Promotion Points and Mission Rating
    Promotion Points are earned through completing missions, fulfilling bonus objectives, exceeding mission requirements, or completing events. Unlike OCI components, Promotion Points are rewarded for each individual mission, so even if you fail an operation, you will gain Promotion Points.

    Mission Rating Factors:
    Persistent Factors: Logistics (supply points used), casualties (lost elements), and mission difficulty.
    Optional Factors: Speed of completion, civilian casualties, collateral damage, and destroyed enemy elements.
    Higher ratings yield more points. Promotion Points accumulate like other resources and can be spent after each mission.

    Promotion and Demotion
    Unlike a classic experience system, promoting a character is a deliberate decision by the player and does not happen automatically.
    • Ranks: Promotions range from 1 (Lance Corporal) to 8 (Master Gunnery Sergeant).
    • Cost Scaling: Each consecutive promotion for the same character is more expensive than the previous one, making it costlier to focus on a single character rather than distributing Promotion Points among multiple leaders.
    • Strategic Choices: Players must decide when and whom to promote, rather than funneling kills and experience into favored units.
    • Comeback Mechanic: High-ranking promotions are costly, but new characters can be hired and ranked up, allowing them to catch up to veterans over time.
    Demotion
    Demoting a character is possible, with a small portion of Promotion Points refunded, though the affected leader will not be pleased.

    A promotion-based system aligns with the game's military setting, giving the player, as commander of the Impetus, full control over who deserves a promotion.

    [...]
     
    Last edited by a moderator: Feb 17, 2025 at 2:39 PM
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