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Kingdom Come: Deliverance II - Interview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 30, 2024 at 6:42 PM.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Impulse Gamer interviewed Tobias Stolz-Zwilling about Kingdom Come: Deliverance II:
    [​IMG]

    Kingdom Come: Deliverance II Tobias Stolz-Zwilling Interview and Hand's On Gameplay

    The highly anticipated sequel to Kingdom Come: Deliverance is slated for Feb-5-2024, a thrilling action RPG set during the chaos of a civil war in 15th century Bohemia - 1403 A.D. Central Europe to be exact. It continues the narrative of protagonist Henry of Skalitz, a young man who is not only learning where he fits in this medieval world but what it means to become and "be" a warrior.

    Kingdom Come: Deliverance II... The Preview

    As of today, Kingdom Come: Deliverance has sold an astonishing 8 million copies worldwide and its sequel has been in development since 2019. To celebrate its launch, Plaion invited a handful of journalists and content creators to their Sydney office to not only experience the game hands-on but also discuss the game (Kingdom Come: Deliverance II) with the charismatic Tobias Stolz-Zwilling, the PR Manager from Warhorse Studios who not only sported a Viking inspired beard but proudly held a medieval pike during the media presentation.

    At its core, Kingdom Come: Delivered II (KCD2) is an action RPG that is set in the real world which means no magic or mythical creatures or as Tobias explains "a huge open-world RPG with knights, castles and swords... There are dungeons but no dragons. We are trying to show the middle ages as it could have been - with real sword fighting and real historical events".

    Tobias describes the protagonist Henry as "vanilla" as it is up to the player to build who he will become and that the choices in your dialogue will dictate the narratives, including the outcome of quests. He adds, "There are moral choices that can change who survives or who dies. Sometimes (for the player), it's a classical dilemma where all the decisions are shit and you have to find out which of those is the least shit".

    [...]
     
    Last edited by a moderator: Dec 31, 2024 at 6:40 AM
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