1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Kenshi - Preview @ Indie Game Mag

Discussion in 'Game/SP News & Comments' started by RPGWatch, Mar 9, 2014.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    32,703
    Likes Received:
    41
    [​IMG]Indie Game Mag has a new preview of Kenshi.

    The game's creator, Chris Hunt, describes Kenshi as, "an open-world, squad-based RPG where players have complete freedom to be good or bad, build a town, start a faction, fight cannibals & bandits, craft items or simply survive in the challenging, vast world." The game is currently in Alpha, and available on Steam as an early access title.

    Your first few hours in Kenshi are mostly spent learning the complex mechanics that make up the game's freedom; the learning curve is steep but rewarding, as challenging objectives become simple survival. The first few battles are white knuckled, high risk, and a bit stressful as you try to figure out the mechanics of the game's combat system.

    What makes this combat even more enticing to watch are some of the visuals the game can achieve through the blood red twilight of a setting sun, casting long shadows to lend a sense of brevity and overture to the life and death format of combat. One of the best feelings in this game is seeing the shadows cast by the small outpost that you have built yourself, with the sun setting after a long and hard day's work.

    What does Kenshi have in store for us in the future? Chris Hunt says they're working on a "huge, new and diverse world map, 4x the size of the current one. Much later on it will have water, rivers and wildlife too," he continued. "The gameplay will get much more complex, with environmental challenges added in - hunger, thirst and weather conditions. There will be a lot more combat details, for example, crawling when injured, robotics limbs to replace severed ones, unarmed fighting and ranged combat skills."​
     
    Last edited by a moderator: Sep 19, 2015
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.