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Jeremy Soule Chat Log

Discussion in 'Game/SP News & Comments' started by NewsPro, Apr 5, 2002.

  1. NewsPro Gems: 30/31
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    (Originally posted by Mollusken)

    RPG Vault has posted a log from the chat with Neverwinter Nights composer Jeremy Soule and a few of the audio guys at BioWare.

    Speedy: I am a big follower of NWN, but firstly, I am a musician, and love music. What I am wondering, is how much of what you do is electronic? Live musicians, for me, cannot be replaced well enough with computers, but I do think that they can still play a good part in music. When you compose, do you use synthesized strings, or drums, or anything (or everything for that matter,) in the creation process?

    Jeremy Soule: The first instruments I use are in my head. I find that is the fastest way to work out a composition. For me, it is fairly "realtime". It is a bit like listening to the radio. I go to the studio as more of a final production phase.

    Hodack: How would you describe the general tone of the music when the game is "at rest" (no combat, special encounter, etc.)?

    Alan Miranda: The tone of the music is much like a film score. It will vary given the environment and situation. It is very much fantasy based.


    Read the whole log here.
     
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