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If You want to Be a Game Designer...

Discussion in 'Game/SP News & Comments' started by chevalier, Jul 19, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

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    Then perhaps GameSpot has something of interest to you. Chris Avellone from Obsidian, formerly a Black Isle Studios Designer for Planescape: Torment, is one of the four veterans revealing before wannabies what it really means to be a game designer. Here's a snip:

    But how many of you actually know what being a game designer means? What does a game designer do on a day-to-day basis? Some of us might imagine that all it takes is vision or having great ideas. But it's much more than that. The days of just scribbling something on the back of a napkin are long gone, if they ever even existed. Today's game designers need to be multidimensional. Their job is to make great ideas become reality, and that involves working with many different people and understanding the different specialists who need to work together to create games. Coordination, cooperation, and compromise are the name of the game.

    Read the whole thing at GameSpot.
     
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