1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Icewind Dale 2 Forum Update

Discussion in 'Game/SP News & Comments' started by NewsPro, Jun 11, 2002.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
    May 19, 2015
    Messages:
    3,599
    Likes Received:
    0
    (Originally posted by TBR)

    J.E. and Chad Nicholas check in with us this time.

    J.E. Sawyer, Lead Designer

    On the strange phenomenon known as "release date Tetris": There are basically four parties involved in this situation: the developers (BIS), the publisher (IPLY), the distributor (Vivendi Universal), and the retailer. The developers tell the publisher when they estimate the game will be done. The publishers (hopefully) pass this information on to the distributors. The distributors then play Release Date Tetris with their own titles and competing titles, optimizing for maximum profit and minimum risk. The retailers and the distributors play tug of war over who gets what, when -- and at what price. Retailers often shift their dates for effect, or based on something that any individual in any one of the three other parties might have said, implied, hinted, or not said, implied, or hinted at all.

    Ghostwise halflings and snares: Ghostwise halflings get the ability to set a natural snare once a day. It takes the form of a little floating skull marker (it looks like Skull Trap). When a creature hits the skull marker, it affects the creature as a single-target Entangle spell.

    I got the idea for his facepaint from the Guarani king in The Mission:

    I thought that the ghostwise halflings, living in a brutal environment, might be more likely to worship Urogalan, the halfling god of the earth and the dead. So, I asked Vance to add white teeth to the black facepaint. The idea was that this particular ghostwise halfling was a tribal hunter. His facepaint is his way of letting his prey know that its death was not random or for sport, but fulfilling a greater role in the jungle.

    Or maybe he's just creepy. Whatever works.

    However, the Entangle effect only lasts about five rounds though, and still allows a save. It's pretty useful, but not overpowering, IMO.


    Ghostwise halfling male portrait: here

    Wild elf female portrait: here

    Chad Nicholas, Scriptor

    Protection from evil: I don't know about Holy Word vs. Unholy Word, but as for Protection From Evil, evil aligned casters can cast the spell, and should cast the spell before summoning creatures that don't like to be summoned.

    Rage: Rage doesn't offer any immunites. That's a BG2/2Ed thing. Rage in IwD2 follows 3E ROOLZ.
     
    Last edited by a moderator: Jan 4, 2018
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.