1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

How to make more likely sneak attacks for my rogue?

Discussion in 'Icewind Dale 2' started by Kenshiro, Oct 22, 2002.

  1. Kenshiro Gems: 5/31
    Latest gem: Andar


    Joined:
    Apr 30, 2002
    Messages:
    105
    Likes Received:
    0
    Okay, is there a script, or something that automatically sets up my rogue to make sneak attacks? Or do I have to use Invisibility spells and the like to guarantee it?
     
  2. Sylvan Gems: 5/31
    Latest gem: Andar


    Joined:
    Sep 9, 2002
    Messages:
    133
    Likes Received:
    0
    As far as I am aware, you just have to approach the enemy from behind to sneak attack them.

    I have managed to cause sneak attack damage while hiding in the shadows, as well as hitting them in the back while they are preoccupied with my tanks.
     
  3. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    I was very impressed when my rogue eventually had her boots of speed. That enabled her to run around the fray and stab the opponents in the back occasionally, adding some 4d6 damage per hit. I found that very effective :)
     
  4. Khazraj Gems: 20/31
    Latest gem: Garnet


    Joined:
    Jul 14, 2002
    Messages:
    1,257
    Likes Received:
    0
    Add a few fighter levels. I am serious here. Your character will be much more likely to sneak attack.
     
  5. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    Oh well, I forgot, and I agree - my rogue actually had a few fighter levels. If you sneak attack successful or not strongly depends on your attack bonus.
     
  6. Sir Belisarius

    Sir Belisarius Viconia's Boy Toy Distinguished Member ★ SPS Account Holder

    Joined:
    Jul 7, 2000
    Messages:
    4,257
    Media:
    23
    Likes Received:
    4
    Gender:
    Male
    [​IMG] My strategy for sneak attacks has been:

    1) Get behind target.
    2) Thrust
    3) Repeat

    It's worked for me so far! ;) :D :grin: :spin:
    :roll: :lol:

    My rogue does have 2 levels of ranger, I don't know if that makes any difference or not. My thief is a Rogue 7 / Ranger 2
     
  7. Khazraj Gems: 20/31
    Latest gem: Garnet


    Joined:
    Jul 14, 2002
    Messages:
    1,257
    Likes Received:
    0
    The ranger and fighter attack bonuses are equal. I have a Ranger/Rogue 8/7 and she kicks! Dual wielding scimitars or flails as target may need. She can easily sneak attack, but she is so much of a tank and archer too. Totally all round exterminator. Neutral Evil Tiefling b****. ;)
     
  8. Ragusa

    Ragusa Eternal Halfling Paladin Veteran

    Joined:
    Nov 26, 2000
    Messages:
    10,140
    Media:
    63
    Likes Received:
    250
    Gender:
    Male
    The attack bonuses for paladins, barbarians, rangers and fighter receive per level are identical. The special abilities of the classes compensate for that, a brief overview:
    • fighter: - receives a bonus feat every two levels, very valuable advantage
    • paladin - spellcasting, turn undead, lay on hands and saving throw bonuses
    • ranger - stealth, spellcasting and free dualwielding in light armor
    • barbarian - faster movement, extra hitpoints, rage and later damage resistance
    Depending on what class you have all of these options offer attractive multiclassing options, so I had a deep gnome barbarian-illusionist for good fun ... :) ;)

    [ October 24, 2002, 08:44: Message edited by: Ragusa ]
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.