1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

HoF: I am the only one who finds it boring?

Discussion in 'Icewind Dale 2' started by Klorox, Oct 10, 2007.

  1. Klorox

    Klorox Baruk Khazad! Khazad ai-mênu! Veteran

    Joined:
    Nov 17, 2003
    Messages:
    2,980
    Likes Received:
    7
    I don't know what it is. I mean, the game is definitely much more challenging, but it takes so long to bring enemies down that I'm finding it quite boring as well.

    Anybody else feel like this? Anybody disagree?
     
  2. Vigilance Gems: 2/31
    Latest gem: Fire Agate


    Joined:
    Sep 15, 2004
    Messages:
    49
    Likes Received:
    2
    I tried it briefly for icewind dale 1 and I agree. It kind of annoyed me too because I felt like only casters could do well and even though I like casters a lot, I didn't feel like much of a hero relying on summons to win every battle.

    Personally I play on insane and I find that pretty challenging, but still doable. Although I am finding because of the lack of good armor in iwd2 that fighters have a tough time getting a decent ac. You almost have to do an all-or-nothing approach with ac in this game. Either you have it or you just ignore it completely in favor of hps and damage. I'm starting to think the latter is the best approach to this game unless you cheese it up with ridiculous ac decoys. But I find those characters incredibly dull and boring.
     
  3. nunsbane

    nunsbane

    Joined:
    Jan 16, 2006
    Messages:
    331
    Likes Received:
    12
    It was fun to build and play a high level party and to have meaningful resistance to test the party with. HoF is a nice addition but after several times through (twice solo and 3 or 4 other times with parties) it became boring for me.

    I've played the core rules campaign dozens of times and am not completely bored with it yet.
     
  4. raptor Gems: 16/31
    Latest gem: Shandon


    Joined:
    Feb 13, 2005
    Messages:
    808
    Likes Received:
    1
    Same, can't find the drive to even bother trying it anylonger. I find it annoying enough how long certain enemies last on normal mode, going into HoF just annoys me.
     
  5. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

    Joined:
    Dec 14, 2002
    Messages:
    16,815
    Media:
    11
    Likes Received:
    58
    Gender:
    Male
    Soloing is kind of boring already and replaying the same campaign with the same team, just on a higher difficulty level, would feel boring to me - I don't even try. Besides, employing complex tactics to defeat apparently simple and basic monsters (e.g. PowerGobbles) is boring too. Respect to those guys who do it, but I can't. I'd rather just play something I haven't yet.
     
  6. Caradhras

    Caradhras I may be bad... but I feel gooood! Veteran

    Joined:
    Aug 13, 2004
    Messages:
    4,111
    Media:
    99
    Likes Received:
    104
    Gender:
    Male
    HoF is boring because it takes hordes of summoned creatures to do your party's dirty work. Plus HoF items are so overpowered that it is utterly silly. Not that these items are going to make that much of a difference when facing three goblins at the same time with a level 20 character in melee.
     
  7. Mudde Gems: 9/31
    Latest gem: Iol


    Joined:
    Aug 12, 2004
    Messages:
    322
    Likes Received:
    3
    HOF isn't that booring if you do it without summons (usually requires a high-AC character). Summons are ok to use sometimes but playing through the whole HOF and having to summon for each battle would be really booring.
    But I really prefer playing normal mode.
     
  8. The Magpie

    The Magpie Balance, in all things Veteran

    Joined:
    Feb 5, 2005
    Messages:
    2,300
    Likes Received:
    25
    Gender:
    Male
    HoF is boring, because it requires degree level munchkinism. The sheer amount of work that goes into "UPP's" (both Jukka's and the original) is ridiculous. I swear that by Masters thesis was shorter than Jukka's guide. I use maths to swing odds in my favour playing RPGs, but that's just too much. If you can't play the game without either summoning legions of meatshields or relentless powergaming, where's the roleplaying? It's supposed to be a roleplaying game. Even on Normal mode, battles often end up with your party sitting behind Undead legions flinging spells and arrows at the enemy, rather than doing actual fighting. Sure, Baldur's Gate was easier, but you could get through it using just about any character with a variety of tactics, which made it fun. IWD2's challenge is too restrictive and linear.
     
  9. Mudde Gems: 9/31
    Latest gem: Iol


    Joined:
    Aug 12, 2004
    Messages:
    322
    Likes Received:
    3
    In IWD2 you can play through normal mode even with a party of only badly-multiclassed rouges with no sneaking abilities. I don't agree that it requires any special tactics and I almost never use summons and the few times I use them are mostly for roleplaying reasons (my necromancer sometimes likes summoning zombies and skeleons in places where you can find other bodies, feels almost like he raises them).

    And there are people (I guess I'm not the only one at least) that really loves planning parties to be as efficient and fun to play as possible while still following some preset roleplaying guideline.
    All my parties are like that.
    One example is my last "full play through"-party where I had decided that it should include an evil gray dwarf priest, a confused deep gnome, a dark-goblin sorcerer, a priest-like halfling and one more social thief-like halfling and a gnomish spellsword. Then I started planning and came up with a really powerful party that followed this theme and was fun to play.

    I don't think pure powergaming is too fun, but roleplaying combined with a lot of powergaming usually gives the most fun parties that can beat the enemies in lots of different ways.
     
  10. Decados

    Decados The Chosen One

    Joined:
    Jul 13, 2006
    Messages:
    2,428
    Media:
    4
    Likes Received:
    18
    I agree with The Magpie's view. The amount of power gaming necessary to complete HoF takes most of the fun out of it for me. Besides, to do HoF, I will have already gone through the game with that party and roleplayed the appropriate options. I personally just don't see the attraction in roleplaying my way through in the same way with tougher enemies.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.