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Heart of Winter Interview at PlanetBG

Discussion in 'Game/SP News & Comments' started by NewsPro, May 9, 2001.

  1. NewsPro Gems: 30/31
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    (Originally posted by Darien)

    Planet Baldur's Gate has interviewed Steve Bokkes, Designer for Icewind Dale and Heart of Winter, about the downloadable expansion for the game.

    How long do you estimate will it take to complete the expansion?

    Well, let's see. Most of the art for the new areas has been completed. We've only have one or two more levels to do, plus some 2D touchup. The story and individual level designs have been pretty much nailed down. Right now, we're cranking away at full steam, populating areas and implementing items, spells, and scripts. If all goes well, I'd say we should be ready to release the expansion sometime in early June.

    How many full screen areas and dungeon levels comprise the expansion? How dastardly are their design?

    There are a total of nineteen new areas in the expansion. Most of them are above ground locations. However, four of the levels are huge, subterranean dungeon environments that are each about 36 screens in size. John Deiley and I are working to ensure that each level is chock full of nastiness. One of the levels, which I've dubbed "the Crypts of Eternity," is perhaps my most dastardly design yet. I don't want to give away too much, but I will say that parties that enter this crypt expecting a straightforward dungeon sweep are in for a big surprise.


    Read the interview.
     
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