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Greyhawk Interview at RPG Vault

Discussion in 'Game/SP News & Comments' started by NewsPro, Apr 4, 2003.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Mollusken)

    RPG Vault have posted the first part of an interview with Tim Cain and other members of the Greyhawk: The Temple of Elemental Evil development team. Both designers and programmers talk about the D&D campaign, the module and its monsters.

    What are a couple of monsters that you consider as favorites in the Temple of Elemental Evil module, and why?

    Steve Moret
    Lead Programmer
    Giant Frogs. Easy low level monsters that in Temple of Elemental Evil appear out of nowhere and scare the crap out of you - both in pen and paper, and in the CRPG. Their tongue attacks rock and make them a great dynamic, "Hey, you wouldn't expect that!" kind of monster. Not too much of a challenge but a great part of the game. Perfect monster for the beginning of the game.

    Speaking as a gamer, what are a couple of things you find particularly interesting, memorable or otherwise noteworthy about the Greyhawk campaign world in general or the Temple of Elemental Evil module in particular?

    Tom Decker
    Producer and Assistant Designer
    The Greyhawk world is rich with history, containing many characters of complex motivation. It's a world where good and evil do fight for supremacy, but the predominant faction by far is neutral. This results in a fascinating world where people frequently switch sides, and the world is in a continual flux.

    Our game reflects this as we have followers who may desert you in your time of need, leaving at times for purely personal reasons or at others simply because they want to be on the winning side and you are losing. The sleepy town of Hommlet may seem like a safe haven compared to the dungeons beneath the Temple, but you should watch your back wherever you are. Likewise, you may find friends in the most unlikely places.


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