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Greyhawk Development Diary at RPG Vault

Discussion in 'Game/SP News & Comments' started by NewsPro, Apr 18, 2003.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Mollusken)

    Tim Cain of Troika Games has written the first part of a series of Greyhawk: The Temple of Elemental Evil development journals. You'll find it at RPG Vault, and here's a short preview:

    Infogrames wanted the new game to have a classic "feel" and to be set in the Greyhawk campaign world (as opposed to say, the Forgotten Realms or Planescape). These restrictions were fine by us, since we are somewhat traditionalists ourselves. But then they said the magic phrase "We own the rights to all of the classic modules. Pick one." I had already gone through my extensive D&D module collection, organized alphabetically by series and date of publication (did you just call me a geek?), and I had my answer ready - the Temple of Elemental Evil.

    ToEE was the perfect choice. The module assumed level 1 characters at the beginning and took them up to levels 8 through 10. There was a small introductory dungeon that would be perfect for a demo, and a larger, more complex dungeon beneath the temple itself. There was a "good" village and a "bad" village, really cool monsters (including demons), and lots and lots of NPCs of various alignments and agendas. There was even an artifact (or two) waiting to be discovered, and some planar travel to be experienced. And ToEE was written by Gary Gygax himself and existed in the Greyhawk universe. Like I said, it was the perfect choice.
     
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