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Fun items in Oblivion or Morrowind

Discussion in 'The Elder Scrolls 1-4' started by Nakia, Dec 11, 2007.

  1. Nakia

    Nakia The night is mine Distinguished Member ★ SPS Account Holder Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    What is your favorite fun item(s) in these games? Not that fantastic weapon or armor but just something that is fun to have. In Morrowind there are the Boots of Blinding Speed and in Oblivion the Boots of Springheel Jak. Any others?
     
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    The scrolls of (something) flight in Morrowind. The ones that gave you a +1000 to acrobatics that you find on the dead mage who falls from the sky in the swamp. Those are always fun (providing I have a potion of levitation so the fall doesn't kill me)
     
  3. Gnarfflinger

    Gnarfflinger Wiseguy in Training

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    I just find it Ironic that you get a Skeleton Key in Morrowind after your Security skill is so high that you can pick any lock with an apprentice lock pick...

    Also with the scroll that The Magister refered to, I used one once to jump from the corner of St. Olms in Vivecall the way to the top level of the Foreign quarter...

    Only time I ever got it to work right...
     
  4. Hacken Slash

    Hacken Slash OK... can you see me now?

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    The scroll you're referring to is called Scroll of Icarian Flight I think. Supposedly if you can cast a strong feather spell on yourself, the scroll has some very dramatic effects.

    I hear you can actually use the Boots of Blinding Speed if you have a constant effect resist magick item equipped.

    I like to collect the different styles of clothing.
     
  5. Luiz Gems: 5/31
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    Strangely enough, I like the numerous little trinkets that have ranged Destruction magic enchantments on them. It's a neat way to fire off a little damage or debuff and pull a distant target towards your position, if you have an almost pure melee build (no Marksman or Destruction). I use things like a Cruel Viperbolt ring or the Amulet of Admonition more often than I employ almost any other enchanted item, excepts CEs.
     
  6. Felinoid

    Felinoid Who did the what now?

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    Note that the Scrolls of Icarian Flight can actually be used in pairs. Cast another one just before you hit the ground, and your suddenly re-uber Acrobatics skill will keep you from taking any damage. Time it right, and you can make a double jump with the three scrolls. Other options are ridiculously strong Slowfall spells (not Feather, which just reduces your encumbrance; yeah, I thought the same at first), or disrupting your fall altogether with a Levitation or teleportation spell.

    Some of the fun items I've come across are mostly fun because of nonsensicalness. The Steel Blade of Heaven, for example. One of the three unique levitation items. The Boots make sense (both the unique Apostle and the non-unique Dwemer), and the amulet is at least a standard wizard item (as are the Wizard Staves), but a 3 lb. steel dagger? I can just imagine someone activating the magic, thinking of the direction they'd like to go, and suddenly having their arm wrenched out of its socket by the 50 points of levitation speed. :lol:
     
  7. Gnarfflinger

    Gnarfflinger Wiseguy in Training

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    Actually, that dagger is a handy tool for getting around, especially in Vivec. You can simply levitate from the top of the foreign quarter to the top of Redoran, Arena or Hlaao...

    No luck finding the other two items yet...
     
  8. Felinoid

    Felinoid Who did the what now?

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    The Boots of the Apostle are the goal of a high-level Imperial Cult quest (they're guarded by a lot of Daedra, including a guaranteed pair of Winged Twilights right near the boots), but the Amulet is a reward for a miscellaneous quest (for a Telvanni, actually, so you kind of have to have at least a couple of levitation potions already just to get to it :rolleyes: ). Dwemer Boots of Flying can be randomly found in ruins, but combining no guarantee of finding them, the fact that it's a "Wild Levitate" (1-100 pts) enchantment, and that you probably don't want to be tied to a heavy armor piece with a base AR of 20 (ebony is 60) that looks rather ugly IMO*, they're really not worth getting.

    Getting a Wizard Staff can be easy or hard, depending, not to mention that it's a 'slow' Levitate (1 pt for 120 seconds). You can buy one or be directed to one "in the wrong hands" at a certain point in the Mages Guild, and there are a few scattered about (one in a Daedric ruin, one in the Urshilaku Burial Grounds, etc.), but they're still fairly rare. Overall, the Boots of the Apostle are the best, but you won't get them for a while, so the Dagger really is the best bet early, provided you can find it. Well, either that or enchant some high enchantment item; I did my Glass Tower Shield on my first run through.

    *That's actually another funny bit. The rest of Dwemer armor looks so cool (barring possibly the wingspan of the pauldrons or the back of the helmet if you use the chase camera), why the heck did they have to make clown shoes for the boots? Nobody's feet could possibly be that big in comparison to the rest of their body! And how could anyone even lift their feet in those huge things, much less walk? :shake:
     
  9. Gnarfflinger

    Gnarfflinger Wiseguy in Training

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    If I remember correctly, Daedric is actually better for protection than the Ebony armour. Also, armour's protection depends on the skill with the armour in question. Ebony armour protects at about twice your heavy armour skill...
     
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    ...but Daedric is so HEAVY. :bad:
     
  11. Felinoid

    Felinoid Who did the what now?

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    Yup, daedric is. Base AR of 80 (the different helms are varied) in comparison to ebony's 60 and dwemer's 20.
    That would be why I put "base" in italics. ;) Armor protection is the base AR times your armor skill divided by 30. That makes dwemer do 2/3 of your armor skill, ebony twice your armor skill, and daedric 2.6666... times your armor skill.
     
  12. Gnarfflinger

    Gnarfflinger Wiseguy in Training

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    Magister: I know the feeling. My Greaves are Daedric and the rest of my armour is Ebony. Makes looting take a lot longer--and sometimes a little booze dependant...
     
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