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Freedom Wars - Preview @ RPGFan

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jan 20, 2025 at 8:22 AM.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]RPGFan checked out Freedom Wars: Remastered:
    [​IMG]

    Freedom Wars and the Not-So-Delicate Art of Player Disempowerment

    Freedom Wars does nearly everything right thematically. From the first moments, you're slapped with a million-year sentence for a mysterious crime you allegedly committed. You must now live out your sentence in a post-apocalyptic penitentiary known simply as The Panopticon. A notice explodes onto the PS Vita's screen explaining this fact, with a space in the lower-right-hand corner where you must deposit your fingerprint. In a nice touch, you can simply press your finger to the screen.

    Playing the prisoner is not merely part of the story, however. You are immediately assigned an artificial humanoid overseer - an "accessory" - who explains that you must always remain close to them and they will monitor your every breath and step. You must go where and do what you're told until you earn enough Entitlement Points to claim Entitlements.

    The Entitlements system is the strongest indicator of the developers' commitment to Freedom Wars' theme and how it translates to gameplay. The second I depressed the "run" button to get to my first objective within the Panopticon complex, a violation notice blasted onto my screen, notifying me that jogging before earning the corresponding entitlement was a transgression worth a few more years of jail time. Inside my cell, my Accessory recommended I rest to better contribute to "the greater good." When I lay down on my concrete cot, the game slapped me with another violation for lying down before earning the right to do so. I slept sitting up in the bed. In both instances and many others, I dutifully pressed my finger on the on-screen reader to indicate that I received the punishment.

    [...]
     
    Last edited by a moderator: Jan 20, 2025 at 2:46 PM
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