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Found new bugs

Discussion in 'Icewind Dale 2' started by Dragu&Barud, Jan 18, 2003.

  1. Dragu&Barud Gems: 3/31
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    [​IMG] Lv 11. Bard song doesen`t work. Try if it really doesen`t work and if it works then how?

    Lv 1. spell "Chromatic orb" stuns "ice trolls" on Ice Temple map and while stunned you can`t kill them with anything. They are immune to all forms of damage once they are on "almost dead" status.

    The resurection spell can heal alive party members with no limit range of caster.

    [ January 18, 2003, 14:57: Message edited by: Extremist ]
     
  2. Khelben Gems: 15/31
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    BIS should release a fix :mad: i am still mad about improved initiative... :mad:
     
  3. teekc Gems: 23/31
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    lvl 11 bard song aka regenerating bard song works only when you are engaged in a battle. So if no one is fighting no one, the song would regenerate your hp even if it is active.

    Now, there is still an active bug about this regenerating bard song. When you are in the middle of a fight, pause the game, activate the song, you heal 3hp. While pausing still, deactivate the song, activate again, 3hp healed. Repeat to fully heal anyone.

    Did you tried fire or acid damage once they are on "almost dead" status?

    [ January 18, 2003, 19:25: Message edited by: teekc ]
     
  4. Extremist Gems: 31/31
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    It is true, stunned trolls can't be killed unless the stun is dispelled or expired.
     
  5. Khelben Gems: 15/31
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    :mad: Isn't BIS aware of those problems? they must release a patch soon :mad:
     
  6. Extremist Gems: 31/31
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    BIS is aware of bugs. There is no official word about new patch.
     
  7. Faragon Gems: 25/31
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    Oh why didn't I know about Improved initiative a week earlier? I gave several characters it as a new feat. :( Would've been better spent in rapid shot, spell penetration and the like...

    And indeed, Icetrolls can't be killed when stunned. However, once they're out of the stun, they fall down like they do normally. Or at least, this troll did for me when I came across the situation.
     
  8. Rekiller Gems: 5/31
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    [​IMG] Did you remember the chief orc of the orc camp in chapter one after the battle of the paladise, he had very good items, you can get this items twice:

    1-in the first meeting, kill him donĀ“t talk to him, and took his items.

    2-AFTER IN THE CAMP HE IS ALIVE SO YOU CAN KILL HIM AGAIN FOR HIS ITEMS!!!

    Interesting bug isn't it?

    (sorry for my english)
     
  9. Anakha the Almighty Gems: 10/31
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    I experienced something new. I don't know exactly if this is a bug or an ordinary thing.
    I have a Diviner and a Stormlord of Talos. When I simultaneously cast "Horrid Wilting", only one spell applies and one spell is wasted. To get around this, I cast different spells at a time.
    So, is this normal or what?
     
  10. Faragon Gems: 25/31
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    Anakha, I can't check this right now, but perhaps it has something to do with Horrid Wilting not stacking? That would make sense, because else I'd be horribly overpowered :)
     
  11. Anakha the Almighty Gems: 10/31
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    It is not just "Horrid Wilting". I have encountered same problem with other spells like "Wail of the Banshee".
     
  12. Dragu&Barud Gems: 3/31
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    [​IMG] I hope that BIS will release the patch soon.Won`t be a bad idea to add a few bonuses to
    paladins and rangers.Better "Draw Upon holly might" for 30Lv.paladin and Static Charge for Ranger for example.Maybe a few unique special abilities.Better Barbarian rage(with cumulative STR.)SOme kind of inteligence bonus...maybe extra
    feats at +10 modifier.
     
  13. Anakha the Almighty Gems: 10/31
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    As I always write; do not expect a patch. It will never be released. :(
     
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