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Fishing for Trouble has been updated to v3.2.9 with Russian translation and fixes

Discussion in 'Infinity Engine Modding News' started by Ancalagon, Jan 13, 2024.

  1. Ancalagon

    Ancalagon The First Staff Member ★ SPS Account Holder Veteran

    Joined:
    Sep 3, 2007
    Messages:
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    Fishing for Trouble v3.2.9
    AL|EN:
    - added HANDLE_CHARSETS and iconv
    - move changelog from FishingForTrouble-Readme.html into FishingForTrouble-Changelog.md
    - move 3.0HF1.pdf file to docs folder
    - fix Basimah dialog with CHARNAME instead of token
    - fixed ysAssassinCave variable in yslevon.d file
    - fixed uninstallation errors
    - EXTEND_TOP instead of overwrite
    - update InfinityAutoPackager.yaml

    TotoR115:
    - the mod will now install the new map icon with bg2
    - bgt map icon's position should now work
    - compatibility with Worldmap v11: map icon for YS0390.are is 182, map icon for YS0370.are is 98, moove YS0390 up, as it is with Bg2
    - remove useless script (ys0407.bcs) to ys0407.are. This was not required as the script is already triggered by a trigger...
    - YS1001.baf: use existing movies, as Resources don't exist
    - Add missing sound
    - update patches.tpa
    - ys0040.are: is missing the ys0040.bcs
    - ys0160.are: drawers x: 737;Y: 379 does not exists
    - ys0161.are: Container 1 is anormaly empty. Add MISC07.ITM like others
    - ys0401.are: Chest contains not existing itm
    - ys0407.are: is missing the ys0407.bcs
    - yshldgrd.cre: remove the shield as in oBG2 he can't use his bow

    Forum:Fishing for Trouble - Spellhold Studios (shsforums.net)
    Download: https://github.com/InfinityMods/FishingForTrouble/releases/latest
     
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