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Equipping a powergamer wizard slayer

Discussion in 'BG2: Throne of Bhaal (Classic)' started by StressedE, Aug 6, 2002.

  1. StressedE Gems: 15/31
    Latest gem: Waterstar


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    Ok, here's the deal. I finished BG1 with a human fighter, and have just imported him into BGII (solo).
    I turned him into a wizard slayer. Because I am taking him through the entire saga I want him to be strong. I'm not going to spend so much time on a weak character.
    Anyway, my first thought was to dual class him to thief at level 25, that way he'll have 50% MR. He is going to use Carsomyr as weapon (UAI), thereby granting him 100% MR.
    Now what should I use for the rest of my equipment? of course ring of gaxx, but that would grant me another 5%MR, so maybe I should dual earlier? especially if I am to wear Aran Linvail's amulet. Or should I still dual later for the saving throws?

    Basically what I want to know is:
    1- Should I dual before level 25?
    2- Should I wear more MR enhancing items or other items instead?
     
  2. Jack Funk Gems: 24/31
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    Why dual at all? Especially that late. You will be bringing a low level thief through much of the game.
     
  3. Arutha Gems: 5/31
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    Dualling later won't improve your thaco, saves, or whatever. Those reach their final values around level 20. (There's a download here at SP if you want more details).
    Basically, later or sooner is a matter of how many ww attacks you want. Also, if you're not using an xp cap remover, watch out for the 8 million cap. Level 25 may be too late to allow your thief class to reach lvl 26 within the cap.

    You've played through BG1 and didn't get Baldur's Cloak? Or are you playing by the book and letting Irenicus rid you of all your goodies?
    Anyway, you surely don't need more than 100% MR. My solo monk had more than 100%, but only Sendai used any MR reduction spells on him.

    Carsomyr is nice, but you could also consider a sword/shield combo. There are two swords that will protect you vs level-drain, and that would allow you to wear that bard amulet for another 3 AC. All in all, you could improve your AC by 8 points (there are at least two +4 shields to be found). And you'll need all the AC you can get.
    With the kind of saves you'll have, 100% magic resistance is actually overkill in most situations.
     
  4. StressedE Gems: 15/31
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    @Jack Funk:
    1- For the fun of it
    2- To be able to equip him with rings etc. (BARBIE!!!!!!)
    3- I'm going solo remember? I'll have him hit the XCap before even starting ToB
    4- Trying things I never tried before, I've already played every individual class.

    @Arutha:
    Thanks for the detailed analysis, I appreciate it.
    I'll look into that download, but I found out a lv25 wizard slayer has 45% MR, and a lv40 has 92%, doesn't make much sense, but it solves the whole issue.
    I already checked for the XCap, it will allow me to get a lv27 thief.
    I have the cloack behind that golden ring by the adventure markt, but not sure if I should use it for the rules of the game... I also have 5 scrolls of complete magic immunity in there.
    I've never used carsomyr before, because I hardly play paladins or double handed weapons, so carsomyr is fixed, not gonna change that. I might just take that bard amulet, I have already got mace of disruption. All I have to do is upgrade it and add a couple of profs.

    For now:
    Wizard slayer lev25/ thief level27
    Main Weapon: upgraded Carsomyr
    Additional weapons: Gesen bow, upgd. mace of disruption
    Boots: of speed
    Helm: Roranach's Horn
    Amulet: of the master harper
    Ring: of gaxx
    Cloack: of mirroring probably
    Bracers: of extraordinary weapon expertise probably
    Ring: not decided yet
    Belt: not decided yet
    Armor: not decided
     
  5. Arutha Gems: 5/31
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    Helm: Personnally I find Baldur's helm hard to beat until late into the game where some ioun stones are pretty good.

    Cloak: Cloak of Montolio maybe? The Cloak of Mirroring is rather annoying and anyway between your MR and saves, I guess it would only be useful to protect vs Maze.

    Belt: Probably the poorest section in the game. Not much choice besides strength enhancing belts. If you already have 22 str, then either inertial barrier or one of the improved AC vs one weapon type belts (lol, and unless I'm forgetting one, I think that just covers every magical belt you can get!).

    2nd ring: Ring of protection +3, of course! ;)
    (edit: and if wearing a magical armor, then ring of earth control for the AC or ring of fire control for the fire resist for instance).

    Armor: many good choices there. Armor of Baldur is nifty and will give you something to spend your money on. In ToB you can find a coupla AC -2 armors I think. But there are other good choices.

    [ August 07, 2002, 00:58: Message edited by: Arutha ]
     
  6. StressedE Gems: 15/31
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    Yeah I'm currently wearing helm of balduran.

    Hmm, I've always been a huge fan of cloack of reflections, because of the fun of reflecting spells back to their caster :) I might just choose another one.... maybe non-detection or something. Montolio doesn't seem all that powerful, but I'll think about it.

    I think I'm gonna wear Imoen's belt (jk)
    Nah, belt of internal barrier is prolly the best choice considering I have already got 19 strength and have yet to go through SoA. I am in spellhold at the moment, I went straight there for the bag of holding.

    Too bad I can't get one of those holy symbols, that would be perfect. I might use a mercikiller ring as soon as I have dualed to enhance my thieving. Human influence is useless (cha=19). I think the best choice is another ring of regeneration.

    Armor I'll choose as I get them.

    Wizard slayer lev25/ thief level27
    Main Weapon: upgraded Carsomyr
    Additional weapons: Gesen bow, upgd. mace of disruption
    Boots: of speed
    Helm: Roranach's Horn
    Amulet: of the master harper
    Ring: of gaxx, of regeneration
    Cloack: non-detection or montolio
    Bracers: of extraordinary weapon expertise probably
    Belt: of internal barrier
    Armor: not decided

    I'm still not sure when to dual... level 20 would also be nice. That gives me more time to enjoy the combo.
     
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