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dynamic spawning

Discussion in 'Icewind Dale 2' started by coineineagh, Dec 17, 2008.

  1. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

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    I know that the game spawns more enemies:mad::flaming::evil: in most places, if your party is higher level. Does anyone know how this is balanced out? I'm guessing that you'll still get less XP than if you were lower level, because the game is responding to 'level imbalance'. It's in the details, I think: If you level up before you enter a map, then 6 enemies are waiting for you, each worth say, 100 XP. If you don't level up, then you only face 5, but they give 125 XP each. That's how I think it goes, but please correct me if I'm wrong. So if you are higher level, will your XP gains always decrease, even when considering that more enemies spawn?:hmm:

    Another thing I noticed, was that lately I've been getting a lot of dropped gold from barbarians, and I was wondering if this has to do with the fact that I haven't got much gold. :money:If that is the case, then my bottomless bag of holding is an even cheesier/'cheatier' exploit than I had thought.
     
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