1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Dungeons & Dragons Online: Stormreach Updated Impressions at GameSpot

Discussion in 'Game/SP News & Comments' started by chevalier, Aug 16, 2005.

  1. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

    Joined:
    Dec 14, 2002
    Messages:
    16,815
    Media:
    11
    Likes Received:
    58
    Gender:
    Male
    GameSpot has posted some new impressions from a recent demonstration of Dungeons & Dragons Online: Stormreach, mostly character creation but also some adventuring, dungeon and indoors. Here's a snip:

    Both the tomb dungeon and the outdoors dungeon did a good job in showing off the game's various features, which include "DM text," a text narrative that appears onscreen to describe your surroundings, similar to how a dungeon master (or "DM") player would in a tabletop game. The game will have highly interactive environments, so you can expect to be smashing open stone urns full of hidden treasure, flipping switches to open secret doors, and using healing shrines to revive your fallen comrades. Extremely high-level cleric players can use "raise dead" spells to revive their fallen friends, while parties without clerics can pick up their dead comrades' "soulstones," glowing items that can be brought to a dungeon's healing shrine to coax deceased adventurers back into this world. (Interestingly, just like in the tabletop game, characters are considered "unconscious" but not stone-dead if they reach a health level of zero to minus nine, so they can actually be revived with basic healing abilities at that level of injury.)

    Read the whole thing at GameSpot.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.