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Dungeons and Dragons Online Interview at D&D Warcry

Discussion in 'Game/SP News & Comments' started by NewsPro, Jan 26, 2004.

  1. NewsPro Gems: 30/31
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    (Originally posted by chevalier)

    Dungeons and Dragons Warcry have posted a Dungeons and Dragons Online Interview in which they're asking about the rules implementation, planned content and some others. Here's a tidbit:

    Warcry: What role will Alignment have in the game? Is it possible to have alignment play a role in an online role-playing game?

    DDO:Alignment will play a role in questing, and NPC interactions. We want to ensure that the quest and content experience can be different depending on the character’s alignment.

    WarCry: You've mentioned in the Game Banshee interview that you plan on having smaller servers (population) in DDO. What is your definition of smaller servers?

    DDO: The number we throw around is 1000 concurrent players per server at peak. Once we get farther in content development, we’ll see whether that number needs to be adjusted up or down to fit the effective “playsize” of the world – the important point is that we are still committed to providing a more “neighborhood” feel to your server, that an individual can know more of their fellow players on a world, and have a larger impact on the server politics and direction.


    Read the rest at D&D Warcry.
     
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