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Dragon Age Forum News

Discussion in 'Game/SP News & Comments' started by NewsPro, Jun 23, 2004.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


    Joined:
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    (Originally posted by chevalier)

    Here are today's BioWare forum highlights, collected by NWVault. Please take into account that these are only single parts of various threads and should not be taken out of context. Bear in mind also that the posts presented here are copied as-is, and that any bad spelling and grammar does not get corrected on our end.

    Darcy Pajak, Assistant Producer

    Please, no flying

    ---------------
    Keeping track of what's going on is hard enough in a no-flying RPG with a single character like NWN when things happen in two directions at once. In real life you have field of view of about 200 degrees side-to-side and 150 degrees top-to-bottom. In a computer game you get less. And in DA you'll have to do the looking for several people at once. That's going to be a gameplay nightmare -- endless switching, rotating and double checking. It'll be even less fun than continually switching around the party in KotOR to see if they started ignoring your combat orders yet. Just don't do it.
    ---------------

    ok

    Brenon Holmes, Programmer

    Weather Immunity?
    What would a sweat animation look like? I mean I sweat in lots of different places doing different things... Sports, workout, sprinting up the stairs when I'm late for work every morning, etc... heck, my Grandfather used to sweat when he did dishes... how would you represent that as an animation? One of the main things to think about with these sorts of ideas is in a lot of cases it's really hard to represent little things well in games where you can't see your character in *extreme* detail, unless the thing you're trying to represent is over-exaggerated. Think of large stage plays... where actors in general don't convey small gestures (like arching an eyebrow) but rather tend to convey feeling and nuance with large gestures (easily visible by everyone) or with their voice. Don't get me wrong, I'm all for characters reacting to their environment - but unless it's obvious (at least somewhat) it's probably not worth it as people by and large won't notice it.
     
    Last edited by a moderator: Jan 4, 2018
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