1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Decastave vs. BBoD

Discussion in 'Icewind Dale 2' started by countduckula, Sep 5, 2008.

  1. countduckula Banned

    Joined:
    Aug 10, 2008
    Messages:
    165
    Media:
    14
    Likes Received:
    16
    Decastave does 1d8 bludgeoning damage + 1 or 2 magic damage.

    BBoD does 2d12 magic damage.

    So why, by the end of the game, was my sorcerer/rogue doing just as much damage, if not more, with the decastave?

    Several reasons:

    1. The strength modifier is added to the damage for the decastave, but not for BBoD. So if you have a modest (buffed) strength score of 22, you're guaranteed to hit for 6 damage with decastave, but not for BBoD.

    2. Sneak attack damage is added to decastave strikes (wtf?), but not BBoD strikes.

    3. Maxing out your staves proficiency adds a flat +2 to damage. The same doesn't happen if you max out your large blades proficiency.

    4. If you critical hit with decastave, you get the extra damage. This doesn't apply for BBoD.

    5. Power attack affects decastave damage, but not BBoD damage.

    So what does this mean?

    Minimum bludgeoning damage of decastave = 1
    Minimum magic damage of decastave = 1
    Additional damage due to staff proficiency = 2
    Additional damage due to 22 strength = 6

    Which adds up to a minimum of 10 damage. And that's not factoring in sneak attacks. Now compare that to the minimum damage you do with BBoD... 2 damage.

    BBoD may be superior in the sense that it can disintegrate, but it isn't necessarily superior in raw damage output. Which is rather funny, considering that decastave is a level 2 spell, whereas BBoD is a level NINE spell.
     
  2. kmonster Gems: 24/31
    Latest gem: Water Opal


    Veteran

    Joined:
    Aug 8, 2005
    Messages:
    1,917
    Likes Received:
    28
    There's something which should be even funnier for you.
    Burning hands is a level 1 spell and does far more damage than the level 9 spell wail of the banshee (does 0 damage, just kills enemies now and then, like BBoD).
     
  3. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    [​IMG] The disintegration happens at +4:bad:. I usually cast Black Blade of Disaster against powerful monsters, so the chance of disintegration is very low. But monsters very often have bludgeoning damage resistance:tie:, magic DR is very rare. I'd say Decastave needs the added base damage, to overcome this. But as a +1 weapon, it can't be used against many monsters in the later game. And wasting a level 2 spell on a magic weapon is unwise, when you could use the slot for a defensive spell, like Mirror Image:happy:.
    I didn't know about critical hits not occurring with BBoD, are you sure? I assume you checked Power Attack, so this is also surprising. kmonster is right that many late-game weapons will work better in melee than Decastave. My sorcerer has the +5 paladin sword, which works well with 18STR + buff. My illusionist has a selection of +3 to +5 blades to dual wield, which can confuse, petrify, stun, etc.
    But many people already agree that BBoD is a poor level 9 spell, when you can get Mordenkainen's Sword at level 7. BBoD is a specific-use spell. Does MS have the same characteristics as BBoD in this regard? Do you think Decastave also beats MS?
    And what about Ryomaru's Harmless Staff? It's also just +1, but has lots of fun and unexpected side-effects.
     
  4. countduckula Banned

    Joined:
    Aug 10, 2008
    Messages:
    165
    Media:
    14
    Likes Received:
    16
    Except that:

    - BBoD has a much lower DC than WotB due to the inherent bug in created touch items.

    - BBoD requires you to hit the opponent first.

    - BBoD doesn't target everyone in the vicinity.

    I did mention that: "BBoD may be superior in the sense that it can disintegrate, but it isn't necessarily superior in raw damage output."

    Personally, I think that since the disintegrate effect is so infrequent, and the damage output is less than Decastave (or a normal weapon, for that matter), BBoD is terrible level 9 spell.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.