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Dark Envoy - Dev Update #1 - Motion Capture

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 11, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The first dev update for Dark Envoy explains how the developer is using motion capture.

    [​IMG]

    Perhaps it is an overkill for an RPG game to have hundreds of motion capture animations, but we do not compromise on anything. After all:

    "He will win whose army is animated by the same spirit throughout all its ranks."
    Sun Tzu


    This is a clip from one of our motion capture sessions in-house. It is taken directly from the capture software and unedited in any way, so you can see that the base quality is already great. We usually spend 1 hour for each animation clip (2-4 seconds) to clean it and make it perfect.

    Compared to a laborious process of creating animations by keyframes, which can take between 1 and 3 days (depending on complexity), it is a great time saver and let's us focus more on other features and mechanics.

    If you want to get more news about our development progress, you can subscribe to a newsletter via:
    Dark Envoy Website

    You can also chat with us on Discord:
    https://discord.gg/c8Wd46s
     
    Last edited by a moderator: Dec 12, 2019
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