1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Couple of Thoughts *possible spoilers*

Discussion in 'Icewind Dale 2' started by Lazarus, Oct 21, 2002.

  1. Lazarus Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Oct 21, 2002
    Messages:
    1
    Likes Received:
    0
    [​IMG] Are you given xp by calculating the level of the character with the least levels in your party? If so, what's stopping me from making a throwaway level 1 character in my party? Do I even have to keep raising him from the dead? Just carrying a dead level 1 around should give me more xp right?

    How did anyone finish the fell wood without checking on the net for the directions? Did anyone of you really spend a couple of hours mapping?

    Just curious...

    [ October 21, 2002, 19:03: Message edited by: Taluntain ]
     
  2. Big B Gems: 27/31
    Latest gem: Emerald


    Joined:
    Feb 22, 2001
    Messages:
    2,521
    Likes Received:
    0
    Well I haven't finished the Fell Wood, but I'm currently in it. I've had no problems so far navigating. It's called Wilderness Lore. It works wonders.

    As far as the xp calculation, it is probably done on the average of the levels of all the chars, not just the lowest one. If so, that is inefficient programming.
     
  3. Melestav Gems: 1/31
    Latest gem: Turquoise


    Joined:
    Oct 21, 2002
    Messages:
    10
    Likes Received:
    0
    FellWood is simple even without wilderness lore. When you get to each new area, quicksave, enter one, if it takes you to a previous area or doesn't go anywhere, make a map notation of what it does and continue on(the hunter ghost actually tells you to "mark" your map at the beginning).
     
  4. reepnorp

    reepnorp Lim'n Lime Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

    Joined:
    Sep 21, 2002
    Messages:
    1,675
    Media:
    1
    Likes Received:
    12
    Gender:
    Male
    You can put a marker on the map, because then when you go through it, if it's a place you have already been, you can tell.
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.