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Combat Crash bug?

Discussion in 'The Temple of Elemental Evil' started by Eyaldourn, Aug 8, 2006.

  1. Eyaldourn Gems: 1/31
    Latest gem: Turquoise


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    Greetings,

    whilst fighting the gnolls in the Moathouse, I hit F12 accidentaly (was aiming for printscreen to take a screenshot) during a gnoll's turn. The result was that I loaded the quicksave (as I didn't capture the moment I wanted to capture with printscreen) which in turn lead to inactivity/crash of the gnoll turn.

    There's no combat music, the gnolls are doing random things, yet my party can't do anything. Is there a build-in combat clock, which resolves the gnoll's turn? The gnoll sits idle and his action bar is grey.

    I'm afraid I might've screwed the saved game.

    Any help/notification that I have indeed screwed the saved game, would be welcome.

    [ August 08, 2006, 16:50: Message edited by: Eyaldourn ]
     
  2. Marceror

    Marceror Chaos Shall Be Sown In Their Footsteps Adored Veteran Pillars of Eternity SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!) BoM XenForo Migration Contributor [2015] (for helping support the migration to new forum software!)

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    This has happened to me more than once--one time I was playing Iron Man mode.

    You'll need to go back to your most recent save, as your game is ruined at this point.

    Sorry to be the bearer of harsh news. Hopefully you're one of those guys who keeps lots of saves (though I'm guessing you wouldn't be posting this if you were :/
     
  3. Eyaldourn Gems: 1/31
    Latest gem: Turquoise


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    Oh, I only wasted 2 hours, which was no big deal as this time I decided to increase the level of my adventures a bit, prior to going to the Moathouse.

    Those gnolls will be in for a nasty surprise this time.

    Thanks for the reply btw!
     
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