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Caribbean! - April 10th Update Notes

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 14, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
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    [​IMG]Another patch was released for Caribbean! on Steam last week. Here are the changes.

    Another smaller update today as we continue working on greater things.

    Update notes:

    Added:
    • Two new locations for land battles: 'Fort on the hill' and 'Canyon'.
    • Opened gate doors model for one of the siege locations.
    • Ambient occlusion for ship models in sea battles.
    • Collision meshes optimization for ship ramming in sea battles.
    Fixed:
    • AI freezing on the ground level of towers during sieges.
    • AI attempting to attack his enemy through walls during sieges.
    • Incorrect spawn of the defensive troops on one of the locations during sieges.
    • Inability to walk upstairs in the tower on one of the siege locations.
    • Tactical map displayed incorrectly when firing a cannon.
    • Script error caused by bartender talking about captains already hired by the player.
    • 'Traveling merchant' unit missing his weapons.
     
    Last edited by a moderator: Sep 19, 2015
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