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Black Isle Interview: Part 2

Discussion in 'Game/SP News & Comments' started by NewsPro, Oct 13, 2001.

  1. NewsPro Gems: 30/31
    Latest gem: King's Tears


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    (Originally posted by Darien)

    RPGVault has posted the second part of its interview with Feargus Urquhart. In this article, Feargus talks about the future of CRPGs and Black Isle in particular.

    Jonric: What are the qualities or elements that define a game as an RPG, and how tight or loose is your personal definition? How important and useful is the RPG genre label to you?

    Feargus Urquhart:
    Character development, solving quests, and killing things. :) While that is a very succinct way of putting it, that is how I see CRPGs. I guess when I think about what should be in our next game, I don't focus so much on what is an RPG according to a strict definition of the genre, I more look at what consumers have been asking for and what suggestions they have had about our previous games. I also look at where all other games are going - their graphics, interfaces, on-line components, multiplayer aspects, dialog, etc... and see how those things could be incorporated into the games that we are making, which happen to be CRPGs.

    Jonric: Looking at the longer term, how would you like to see Black Isle evolve over the next three to five years? Do you see the division expanding into an online world or getting more involved in console games?

    Feargus Urquhart:
    Well, Black Isle loves to make CRPGs pretty much in every form that they exist in. I would love to see us expand in to the online world with a massive multiplayer game, but that is really going to be up the finances of Titus and Interplay, and whether everyone in Black Isle wants to take that shot. As for console, we are looking at a lot of different possibilities right now. There are people in the division that think it would be cool for us to do PS2, GameCube, and Advanced GameBoy titles. Each of us plays all types of games, so it's possible that we might be pretty good at making games for those other platforms as well.


    Read the interview.
     
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