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Battle Brothers - Early Access Launch on April 27th

Discussion in 'Game/SP News & Comments' started by RPGWatch, Apr 22, 2015.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Overhype Studios' next update for Battle Brothers has info on the Early Access Launch.

    Battle Brothers will launch to Early Access on April 27th
    Finally! We're all giggly and excited to get the game out there and see what you guys come up with, how you'll play it, what you'll think about it and which ideas and feedback you'll have! Battle Brothers will launch on Steam and will also be available on the Humble Store and our very own website. We'll look into other platforms for selling the game as well.

    What's in the Early Access?
    The game is very much playable and stable with all core mechanics in place. It features several scenarios and an open world campaign mode with 20+ different enemies, 80+ items, 42 character perks and thousands of procedurally generated mercenaries for hire. Campaign gameplay is more sandboxy than the final game will be as the overarching story and endgame, along with more content and other features adding to the depth of the game, will be added as the Early Access progresses. The UI is not skinned yet, there will be bugs and the game balance may need some tweaking based on your feedback.

    Here are the key features:

    • Procedurally generated worldmap, tactical combat maps and mercenaries.
    • Open and dynamic world simulation that is not scripted - your actions can actually alter the balance of the world.
    • All characters come with their own background stories and traits. Want a stuttering ratcatcher, a greedy witchhunter or a drunkard disowned noble?
    • Permadeath. All characters that die in combat will stay dead - unless they return as the undead.
    • Field up to 12 Battle Brothers on large and varied tactical combat maps with different terrain and multiple height levels.
    • Character development without a restrictive class-system. Each Battle Brother gains experience through combat, can level up and acquire powerful perks.
    • Equipment that matters. Different weapons grant unique skills - split shields with axes, stun enemies with maces, form a spearwall with spears or crush armor with a warhammer.
    • Diverse enemy roster. All enemies have unique equipment, skills and AI behavior.
    • One full hour of orchestral soundtrack with more on the way.
     
    Last edited by a moderator: Sep 19, 2015
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