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Archaelund - Update 0.8.1 released

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 13, 2024.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]The Early Access title Archaelund got a new update:

    [​IMG]

    Beta release: update 0.8.1 is out!

    You can join Beta and start testing the new content now, or wait a little until it gets publicly released.
    At long last, it is here! The first major update to Archaelund has arrived. Want to join Beta and try it? Here are the instructions. I advise you to not overwrite all of your previous saves, just in case! this is Beta testing, remember.

    Here is the provisional list of changes (I'll keep adding and fixing while testing goes along, so definitive 0.8.1 changelog may differ).

    New Content & Improvements
    • Added a new outdoor region east of the Galeb Peninsula, with a town and a new dungeon to explore. Some dungeons and area sections are still not accessible.
    • 12 new side-quests added (one of them non-completable, marked as such on journal).
    • Level cap raised to 5!
    • Many new talents implemented.
    • Rank III spells implemented only for Impetus and Mentalism Disciplines, the rest are on the way. Please don't raise other Disciplines to Rank III yet.
    • New companion available after one of the new quests is completed.
    • New Alchemy recipes (Difficulty 6 & 7), some of which need to be purchased or found. Crafting recipes will come in the next update.
    • All skills are now implemented and have at least a few checks present in the game, although some like
    *Maps & Charts* will see new functions added in the future.

    Balance
    • Talents Beast Mastery and Tenacious Fortitude I, II and III have been improved, please see the new descriptions.
    • Spell Torment of Needles now deals 1d6+2 damage per round (was 1d6).
    • Spell Searing Malison instant damage is unchanged, but afterwards will now deal 1d8 damage per round (was 1d6).
    • Slightly reduced the amount of enemies for certain encounters in the Peninsula.
    • Talent Herbalist is now adapted to the updated skill system; it was unintendedly giving an extra herb foraged in nearly every case.
    • Potion of Healing slightly adjusted in effect and price(slightly cheaper and less potent). New potions available via Alchemy.
    • Ghosts are now more resilient to physical, cold, fire and toxic damage.
    • Lifeless creature bonuses increased slightly.
    Content changes & adjustments
    • Added the proper loot to certain chest in the Redaxe Tomb.
    • Creature type *Spirit* renamed to *Fey* for clarity.
    • Some outcomes of quests *The Ancient Lantern* and *Wielder of the Red Axe* now also grant Urendale reputation. This is gained retroactively.
    Bugfixes
    • On some occasions, a combat spell with zero rounds remaining would linger forever on a character, especially when its caster was killed after casting it. Fixed.
    • NPCs were not receiving its correct Critical Defense. Fixed.
     
    Last edited by a moderator: Oct 14, 2024
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