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A Couple of Recently discovered "Tips"

Discussion in 'The Temple of Elemental Evil' started by maalri, Nov 29, 2005.

  1. maalri Gems: 3/31
    Latest gem: Lynx Eye


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    #1 You can sometimes get past the "magically locked doors" in the Temple by clicking your characters past the door. This seems to work bes when the area is in total darkness, and you know where you want to put the group- or even if you can arrange the "unreachable" area on the map so you can see it, but not the door- then click to send the group there. -That being said- I agree with other posters- there is Absolutely nothing of importance to the game in these areas that I have discovered.

    #2 Apparently Sorcerers now have unlimited spells! I am not sure if it is a Mod error, or in the original game (and if so WHY hasn't anyone found it yet?), but.. when your Sorcerer says 0 1st level spells, try an Identify or Magic Missile anyway-- it works! I haven't found a limit to it yet, and it seems to work on 2nd level spells too (I tried Scorching Ray).

    I didn't save my game, and, being a D&D purist at heart, don't use this cheat- except when identifying items in safe areas (as a D&D purist my character only identifies in safe area.) I figure what harm if I Identify it all at once then rest? besides I never agreed with the 3rd Edition rules on Identifying only one item or function per spell.
     
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