1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Cheesy tactics

Discussion in 'BG2: Throne of Bhaal (Classic)' started by LKD, Jun 2, 2003.

  1. LKD Gems: 31/31
    Latest gem: Rogue Stone


    Veteran

    Joined:
    Aug 13, 2002
    Messages:
    6,284
    Likes Received:
    271
    Gender:
    Male
    People refer to these all the time, and I want to know what you think they are. To me, any tactic that is unrealistic is cheesy. For instance, setting up 5 or 6 traps RIGHT BESIDE Firkraag while he is neutral and then hitting him, turning him to an enemy, and then letting the traps damage him, that's cheesy. But setting those traps up out of his line of sight and then luring him over to them, that's not cheesy at all!

    Anyhow, I'll repeat the question -- what constitutes a cheesy tactic to you?
     
  2. Loerand

    Loerand My heart holds no fear for death

    Joined:
    Oct 27, 2002
    Messages:
    1,346
    Likes Received:
    0
    Using a bug in the game is just sooooooo cheesy... I don't see why people want to do that :confused:
     
  3. TheBard Gems: 5/31
    Latest gem: Andar


    Veteran

    Joined:
    Apr 10, 2003
    Messages:
    111
    Likes Received:
    0
    [​IMG] basically anything fixed by the TOB patch is cheesy.

    anything that you do that would constitute an attack on an intelligent person but get away with here is cheesy. Anytime you summon attacking creatures, reducing resistance, floating off cloud kills, and generally doing things that would piss them off (don't know about you, but if five guys suddenly surrounded ME, I'd be hitting first and asking questions later) is cheesy.

    but of course, I'm an idiot.
     
  4. Oaz Gems: 29/31
    Latest gem: Glittering Beljuril


    Joined:
    Aug 21, 2001
    Messages:
    3,140
    Likes Received:
    0
    Doing something that a person in P&P would not be allowed to do.

    But this isn't P&P, and there is no intelligent DM, so I sometimes take the liberty to "cheat".

    When the going gets tough, the tough get going, and the non-tough cheat!
     
  5. ArrynMorgerim Gems: 9/31
    Latest gem: Iol


    Joined:
    Sep 7, 2002
    Messages:
    320
    Likes Received:
    0
    Ah, you mean cloudkill and closed door and blade barier and sanctuary... yeah...

    (...should not drink so much...)
     
  6. Death Rabbit

    Death Rabbit Straight, no chaser Adored Veteran Torment: Tides of Numenera SP Immortalizer (for helping immortalize Sorcerer's Place in the game!)

    Joined:
    Mar 25, 2003
    Messages:
    6,103
    Media:
    1
    Likes Received:
    241
    Gender:
    Male
    Cheesy tactics are exactly what makes games like this fun.

    Really, playing and replaying the game to the point where you've memorized it is in itself a cheesy tactic. You know everything that's coming up and can prepare for and overwhelm your enemies. They don't have the same freedom. Loading up on every single protection you have pre-battle is role-playing. Loading up on the few specific protections and buffers relative to the enemy you're about to face is a bit cheesy, but not totally unfair.

    In real life, can you save and reload 50 times when you don't do something perfectly? I think not.

    Then there's the taking advantage of bugs in the game for strategic advantage; fake talk, spells that ignore magic resistance, dragons standing there while you spend a week in game time setting traps in front of them, etc.

    The game is riddled with cheese. A varitable cheese smorgasboard. But is that so bad? One could argue that the most skilled players of RPG's (or in life, for that matter) are those who seek out the weak points and exploit them.
     
  7. chevalier

    chevalier Knight of Everfull Chalice ★ SPS Account Holder Veteran

    Joined:
    Dec 14, 2002
    Messages:
    16,815
    Media:
    11
    Likes Received:
    58
    Gender:
    Male
    There are two kinds of cheese:

    Bad cheese: exploiting game engine's bugs and limitations - infinite XP loops, obtaining forbidden proficiencies (MM6) and that stuff - not much in BG, but for sure there are some

    Good, legitimate cheese: finding your easy way around things without breaking system rules. Here belongs disintegrating a dragon, using my favourite set of web, cloudkill and fireballs aplenty after the scout has revealed beholders' location, stupefing a dragon or another tough monster etc etc

    Basically cheese might amount to simple, lowly exploits or to quite witty machinations that are barely legal, but still legitimate. It's life, you know. If you find an easy way, you thankfully and dutifully follow and don't whine that it's cheese.
     
  8. Hassassin Gems: 4/31
    Latest gem: Sunstone


    Veteran

    Joined:
    Aug 22, 2002
    Messages:
    78
    Likes Received:
    0
    This thing goes deeper ... first - you cannot do everything you would do with the "real" situation - you are quite limited with the game system.
    E.g. - it is impossible to leave the main char somewhere, and use only the thief for scouting (what would be the only reasonable tactics in many cases).
    So why not use the system limitations against it ? :D Anyway - cheesy is everything that is apparently unreal.
    The question is - would be the enemy XY able to see the level 20+ thief setting some small magical trap somewhere behind him ?
    Fake talk is cheesy. Going into lich / vampire's lair fully loaded with scrolls of undead protection is realistic.
    Preparing 6 traps and the welcoming comittee for the cowled wizards before casting a spell to lure them is ... somewhere on the line, but I just like to see them nailed just after their pompous entry :D
     
  9. LKD Gems: 31/31
    Latest gem: Rogue Stone


    Veteran

    Joined:
    Aug 13, 2002
    Messages:
    6,284
    Likes Received:
    271
    Gender:
    Male
    What does "fake talk" mean? Lying? Heaven knows that's real world enough!
     
  10. Drumheller Gems: 6/31
    Latest gem: Jasper


    Joined:
    Apr 8, 2003
    Messages:
    166
    Likes Received:
    0
    The "fake talk" strategy takes advantage of a 'bug' in the game engine. Throughout the game you run into situations where neutral monsters/NPCs become hostile and attack. If you pause the game and talk to the target with one character, the rest of your party can attack the target without him turning hostile. He will just turn towards whoever is trying to talk to him, even if that character immediately attacks after the 'fake talk' and even when he's taking damage. Eventually the target will go hostile, but you can repeat this fake talk process until he dies.

    I ran into this bug accidentally because I play with autopause when enemy sighted. When a whole party of NPCs is supposed to go hostile, sometimes the game autopauses when only one or two have turned red. The default action for the still-neutral baddies is 'talk,' so in my haste to delegate targets I just click on them. Imagine my surprise when those neutral guys stay neutral even after I'm doing damage to them!

    Fake talk doesn't work sometimes and may lead to some enemies becoming unkillable (like Kangaxx). It's almost universally regard as cheap . . . .
     
  11. dmc

    dmc Speak softly and carry a big briefcase Staff Member Distinguished Member ★ SPS Account Holder Resourceful Adored Veteran New Server Contributor [2012] (for helping Sorcerer's Place lease a new, more powerful server!)

    Joined:
    Dec 13, 2001
    Messages:
    8,731
    Media:
    88
    Likes Received:
    379
    Gender:
    Male
    Fake talk is when you click on a "blue" enemy (i.e., before he gives his rant and becomes red), pause and then force-attack him. This cheese is an exploit of the game engine that allows several rounds of attacking before the mental giant on the other side realizes that he doesn't have to give his grand rant against you. I know of someone who killed a dragon this way -- no talking, no fighting back, just dragon steaks. Somehow, he was proud of it. This ranks up there with the cheese of keeping Firkraag off the screen and hitting him with multiple cloudkill spells from the wand, stacking them until he dies. Just imagine the thought process -- Gee, I am a centuries-old dragon wise in the ways of evil and mankind. I am smart enough to lure a child of Bhaal here, smart enough to take Garren Windspear's land from him but, somehow, not quite bright enough to realize that there's some idiot adventurer out of my direct sight launching these clouds of nasty gas at me -- gulp, time to die. Yeah, right.

    I remember that at another site, I think it was Gamebanshee, but, as I haven't visited it in ages, I am not sure, there was a guy named Userunfriendly who delighted in creating and cataloguing cheesy tactics. I think he wrote a tutorial on it. He went way beyond this stuff, though. There was all kinds of multiple image cheese, simulacrum cheese, wish spell cheese, spell-trap cheese, etc. If I get time later, I'll see if I can find it and post a link to it. Some of it was more ingenious than some of the legit battle tactics I've seen.


    Edit - sorry, Drumheller obviously posted while I was checking my post for spelling errors. As there is some content in mine worth keeping, I'll leave it.


    Second Edit - Ah, here it is: http://members.chello.nl/~j.vanthull/BG2SR/cheese.htm

    [ June 04, 2003, 00:34: Message edited by: dmc ]
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.