1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Iron Body

Discussion in 'Icewind Dale 2' started by spmdw45, Sep 26, 2009.

  1. spmdw45 Gems: 8/31
    Latest gem: Skydrop


    Joined:
    Sep 26, 2009
    Messages:
    293
    Likes Received:
    8
    I remember reading somewhere (don't remember where) that Iron Body is not actually 50/+3, it's infinity/+3. Is that true?

    I imagine that would be really useful in a porcupine trap. That is, cast both versions of fire shield + death armor, and everybody who hits you takes 3d6 + 65 points of damage (at level 30)... forever. Unlike with mirror image you're not limited to a measly 24d6 + 520 damage, they can keep hitting you all day and dying all day. The only problem is that 1.) eventually Fire Shield and Death Armor run out, and 2.) I don't know how many creatures have +3 weapons, but if there are any you're too slow to run away and you can't cast any more spells. So I don't imagine this would be a great tactic for a solo game.

    Also, is Iron Body a viable alternative to AC 72 Decoy/Army of Summons for protecting the party in HoF?

    -Max
    Still waiting for my copy of the game to arrive...
     
  2. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    [​IMG] Never thought of this, actually. If you're sure your opponents don't have +4 weapons, you can try it. The character still would have vulnerability to certain spells, but you can try to prevent this by casting Death Ward, Mind Blank and others in advance. This tactic is best performed with the lowest armour class, so enemies hit you more often.;)
     
  3. spmdw45 Gems: 8/31
    Latest gem: Skydrop


    Joined:
    Sep 26, 2009
    Messages:
    293
    Likes Received:
    8
    Also, is it true that Iron Body's 80% spell failure chance applies only to arcane spells? It would be nice to be able to cast Sanctuary on one's self if you need to sing the bug-out Boogie... I suppose Golden Heart of X's permanent Haste might work just as well. I'd imagine that Iron Body + Mind Blank + Chaotic Commands would make for an entertaining solo game.

    -Max
     
  4. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    [​IMG] You don't need Chaotic Commands if you have Mind Blank cast already.
    As for the spell failure; clerics of Helm would be very lucky:cool: to get it as a domain spell with no spell failure to their divine spells. Since items always give arcane spell failure, it's entirely possible that Iron Body has the same type. But I haven't tested it yet.
     
  5. NOG (No Other Gods)

    NOG (No Other Gods) Going to church doesn't make you a Christian

    Joined:
    Jul 25, 2005
    Messages:
    4,883
    Media:
    8
    Likes Received:
    148
    Gender:
    Male
    I don't know about your specific questions, but I was going through HOF with just a two-person party: a sorcerer and a druid, and I ran out of all my usual spells in the middle of the Hook Horror nest. I turned on Iron Body and let my druid disappear (invisibility ring). The Hook Horrors set about laying into my sorcerer like mad, but not one of them could hurt him. Of course, he couldn't do much either, but it lasted long enough for my druid to pick off the hook horrors one at a time. It was increadible.
     
  6. Sir Rechet

    Sir Rechet I speak maths and logic, not stupid Veteran

    Joined:
    Nov 9, 2003
    Messages:
    1,357
    Likes Received:
    69
    Nice and quirky idea. Me likes. :)

    Iron Body isn't used much due to its awkward limitations, but if it actually IS infinity/+3, that'd make a caster with retributive items a hilarious tank substitute. Not exactly very effective (since high AC accomplishes pretty much the same thing) but would seriously be worth a laugh at.. say.. the Hook Horror Cavern? :D
     
  7. NOG (No Other Gods)

    NOG (No Other Gods) Going to church doesn't make you a Christian

    Joined:
    Jul 25, 2005
    Messages:
    4,883
    Media:
    8
    Likes Received:
    148
    Gender:
    Male
    Yeah, it took me a while, but I was laughing all the way.
     
  8. coineineagh

    coineineagh I wish for a horde to overrun my enemies Resourceful Adored Veteran

    Joined:
    Jun 6, 2008
    Messages:
    1,637
    Media:
    13
    Likes Received:
    134
    Gender:
    Male
    [​IMG]
    I checked. No. Clerics still get the 80% spell failure:(.
     
  9. spmdw45 Gems: 8/31
    Latest gem: Skydrop


    Joined:
    Sep 26, 2009
    Messages:
    293
    Likes Received:
    8
    Thanks for checking. Blink probably works like this too, then. Good to know.

    -Max
     
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.