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Worst pathfinding ever?

Discussion in 'The Temple of Elemental Evil' started by monkey, Dec 22, 2003.

  1. monkey Gems: 6/31
    Latest gem: Jasper


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    [​IMG] I always thought Baldurs Gate pathfinding was pretty flakey and Neverwinter Nights was probably worse. ToEE takes poor pathfinding to another level. I tell my party to move less than half the width of the screen across open ground and half of them move their and the other half find a route all round the houses. Also occasionally party members will get to the intended location but then go for a little wander before making their way back to the correct spot. It doesn't help that my computer slows down quite a bit whenever I tell my party to move as if they are trying to find a route. I could have written better pathfinding - in fact if Troika want to get in touch with me, I will.

    This isn't just a rant though - in Baldurs Gate you could set how the AI looked for paths - is there similar settings in ToEE?
     
  2. Ofelix

    Ofelix The world changes, we do not, what irony!

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    Unfortunately you can't change the pathfinder, and yes it's realy a BADDDDDDD pathfinder...
     
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