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Wizardry: Labyrinth of Lost Souls - Review @ COG

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jan 28, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]COG has reviewed the dungeon crawler Wizardry: Labyrinth of Lost Souls:

    [​IMG]

    Wizardry: Labyrinth of Lost Souls Review - Dungeon Hall of Fame

    Dungeon crawlers have a rich history, one that stretches back to the earliest days of gaming. They're simply designed, elegant, inviting, and pretty brutal. I refer to this hallowed epoch because Wizardry: Labyrinth of Lost Souls is still very much of that time. This is a PC port of a decade-old entry in a series that began back in 1981. This entry, like all the others, feels both ancient and modern. Yet, is this anachronistic nature a help or a hindrance? Maybe a little bit of both?

    [...]

    Modern RPGs have made incredible strides beyond their venerable predecessors. Things have gotten flashier, more intense, and much more complex. You'll find none of that in a Wizardry game. Instead, players are treated to a finely-honed mechanical system and a simple interface. Backed by decades of rich history, the Wizardry series has influenced countless other games. Beyond Etrian Odyssey, scores of turn-based dungeon crawlers owe their existence to this series. Sure, the combat is simple, the progress is slow, and the difficulty is high. But if a measured, elegant, austere RPG is what you're looking for, look no further. Wizardry: Labyrinth of Lost Souls is a great escape for anyone invested in the genre's illustrious past.

    Score: 70/100
     
    Last edited by a moderator: Jan 28, 2020
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