1. SPS Accounts:
    Do you find yourself coming back time after time? Do you appreciate the ongoing hard work to keep this community focused and successful in its mission? Please consider supporting us by upgrading to an SPS Account. Besides the warm and fuzzy feeling that comes from supporting a good cause, you'll also get a significant number of ever-expanding perks and benefits on the site and the forums. Click here to find out more.
    Dismiss Notice
Dismiss Notice
You are currently viewing Boards o' Magick as a guest, but you can register an account here. Registration is fast, easy and free. Once registered you will have access to search the forums, create and respond to threads, PM other members, upload screenshots and access many other features unavailable to guests.

BoM cultivates a friendly and welcoming atmosphere. We have been aiming for quality over quantity with our forums from their inception, and believe that this distinction is truly tangible and valued by our members. We'd love to have you join us today!

(If you have any problems with the registration process or your account login, please contact us. If you've forgotten your username or password, click here.)

Wasteland 3 - Factoring Feedback

Discussion in 'Game/SP News & Comments' started by RPGWatch, Oct 23, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Joined:
    Jul 28, 2010
    Messages:
    30,191
    Likes Received:
    30
    [​IMG]A new update for Wasteland 3 talks about factoring in player feedback and the Kodiak.

    [​IMG]

    It's been a couple of months since we released the backer Alpha, and while game development continues, we've been incorporating bug reports and feedback. While most of the results are being kept in-house so we can work on them, determine best steps forward, etc. we have a few fun highlights to share with you further down this update.​

    Alongside the Alpha, Wasteland 3 was at gamescom, where we debuted a new trailer, had hands-on with the game both behind closed doors with press and in the Deep Silver and Xbox booths, and were ecstatic to have been awarded "Best RPG" at the show.​

    If you missed it, here's the trailer we revealed, and if you have seen it, it's worth watching again.​


    X019

    We're happy to announce that we will be attending X019! Tickets are still available to purchase. If you're going, be sure to stop by and say hello, and of course don't miss the Inside Xbox livestream at 12pm PDT on November 14 for plenty of Xbox Game Studios news and announcements.​

    More info on the X019 page here: https://www.xbox.com/x019

    Steel Horse

    The Kodiak is your vehicle in Wasteland 3, and as you can customize and outfit your team of Rangers, so too can you upgrade and outfit your vehicle to get around Colorado. We think of the Kodiak as a full-fledged member of the team, and it's a big part of your play experience. It gets you around the world map, but even more important are its capabilities in combat. Changing paint schemes and visual appearances is awesome (and will offer a ton of customization), but making it tougher and more formidable against your enemies will be what transforms it from a junker to a high-end war machine.​

    We're going to give you a little sneak peek of some concepts for the turrets you can attach to the Kodiak in Wasteland 3-which is the most powerful weapon slot type you can equip. The Railgun you've likely already seen from the Alpha, but there are a few new ones below.​

    [...]​

    Backer Alpha Feedback Survey

    We sent a survey to Alpha backers allowing them to easily provide feedback on a number of topics from the demo. While the majority of them discuss specific areas where we are looking to improve the experience, we thought it'd be interesting to share a few of the broader ones.​

    Time spent between starting the Alpha and reaching the final confrontation in the level:​
    • 67% reported playing for 1 hour or more before reaching Vic​
    • 33% reported playing for around 30 - 60 minutes before reaching Vic​
    Note: When we began developing the Alpha we estimated the length to be around 20 minutes.

    Did players find the hidden bunker?​
    • 52% said they DID find it​
    • 32% said they DID NOT find it​
    • 16% said they weren't sure/didn't remember​
    Did Alpha players take the left path or the right path?​
    • 57% said they took the left path​
    • 33% said they took the right path​
    Note: The likelihood of finding the Bunker and experiencing the left path were also, not surprisingly, higher for those who reported a longer play time.

    How did Alpha players resolve the showdown with Vic?​
    • 41% chose to arrest Vic​
    • 35% chose to recruit Vic​
    • 12% had Vic kill himself​
    • 9% shot Vic​
    Thanks for reading, and we're looking forward to seeing you at X019!​
     
    Last edited by a moderator: Oct 24, 2019
Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to keep the site up & running smoothly. Thank you!

Sorcerers.net is a participant in the Amazon Services LLC Associates Program, an affiliate advertising program designed to provide a means for sites to earn advertising fees by advertising and linking to products on amazon.com, amazon.ca and amazon.co.uk. Amazon and the Amazon logo are trademarks of Amazon.com, Inc. or its affiliates.