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VtM: Bloodlines 2 - Interview

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jul 4, 2020.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

    Jul 28, 2010
    Likes Received:
    [​IMG]USGamer interviewed the Bloodlines 2 devs:


    Bloodlines 2's Developers on Next-Gen, Immersion, and Seattle in the World of Darkness

    Hardsuit Labs isn't winding up to miss the mark.

    Hardsuit Labs had stayed fairly quiet in the months leading up to last month's Xbox showcase. Since the Vampire: The Masquerade - Bloodlines 2 developer announced a delay in October of last year, pushing the sequel of a cult-classic vampire RPG into the latter half of 2020, the studio seems to have been mostly heads-down in development.


    A City in Darkness

    The world Gregg and the Hardsuit Lab team wants to immerse players in with Bloodlines 2 is Seattle, or at least, a fictionalized version of it. Where the first Bloodlines played out in California, with depictions of Hollywood and Santa Monica, the sequel heads up the Pacific Coast to rainy Seattle, which entails a bit of a change in scenery.

    Mitsoda has stressed the importance of place in the past for Bloodlines 2; in making sure that the Seattle portrayed in Bloodlines 2 is honest to the real-world version, and not shying away from the real issues Seattle faces.

    Last edited by a moderator: Jul 4, 2020
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