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Vampyr - Reviews

Discussion in 'Game/SP News & Comments' started by RPGWatch, Jun 5, 2018.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Vampyr has now been released on Steam and the reviews have started showing up.

    [​IMG]

    PCGamesN

    What's struck me most about my time with Vampyr is that it manages to turn you into a predator through its mechanics as much as it does with its storytelling. It does collapse under its own weight by the end, but the fact that it so effectively seduces you, almost trance-like, into roleplaying a villain makes it worth biting into.

    RockPaperShotgun

    I'm frustrated that Vampyr falls just short of truly combining a smart choose-your-own-adventure game with a meaty action one. It'll never happen, but a director's cut that thins the sombre exposition and eases the medical busywork, injects more pep, and makes decisions, rather than often either a roulette wheel or a railroaded path, would create a dream combination of darkness and light. Nonetheless, as a sprawling midnight world of tight fights and atmospheric exploration, this is a fat vein I keep returning to.

    Eurogamer

    Pressing in the left stick on consoles triggers Jonathan Reid's Vampire Sense, which renders the world as he sees it, in black and white save for the liberal splashings of blood that line London's darkened streets, and the bright beating hearts of the everyday folk he has promised to protect. But had Vampyr taken time to fully flesh out all those moral grey areas for the rich narrative vein they presented, rather than treat them as a resource to prop up an unremarkable combat system, it could have been a pretty special game. As it is, even with lashings of the red stuff, Vampyr ends up decidedly beige.

    PC Gamer

    There's a lot of interesting, high concept stuff in Vampyr, and I love how Dontnod has used the tropes of vampire fiction to create a simulation of life as a vampire. London makes for an atmospheric setting, with buildings looming ominously through the fog and a dark, oppressive feel to the cobbled streets. But it feels like a game at odds with itself, veering wildly from compelling, dialogue-driven storytelling, to flat, uninspiring action, and back again. I never really fell in love with Reid either, a grim, relentlessly self-serious chap whose charisma seems to have been sucked out of him along with his humanity.
     
    Last edited by a moderator: Jun 6, 2018
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