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Vampire: The Masquerade - Coteries of New York - Review @PC Gamer

Discussion in 'Game/SP News & Comments' started by RPGWatch, Dec 16, 2019.

  1. RPGWatch

    RPGWatch Watching... ★ SPS Account Holder

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    [​IMG]Vampire: The Masquerade - Coteries of New York has been reviewed by PC Gamer.

    [​IMG]

    ...

    There are, sadly, some technical issues at time of writing which dispel the carefully crafted atmosphere whenever I encounter them. Sometimes, a page of dialogue is attributed to the wrong character, or is presented as narration when it isn't (or as character speech when it is). The story already suffers slightly during second and third playthroughs, due to some events and dialogue being unavoidable regardless of your character or in-game choices. There's no way of skipping dialogue without constantly hitting a button, either, which risks accidentally hitting a choice you didn't want. These are problems the game didn't need.

    Then there's the bizarre save system. The only way to save is to exit the game through the menu. So, if the game crashes (which happens to me twice), I lose all progress since my last save. Odder still, each time the credits roll, the game deletes my save, which is painful when I test out whether making an obviously stupid choice at a fairly early stage results in death (it does). Nonetheless, this game holds me in its power, and I happily submit to its charms.
     
    Last edited by a moderator: Dec 16, 2019
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